Gaming

Malmö, Sweden — Global Gaming undersöker anmälan mot dotterbolag

Det har idag kommit till vår kännedom att KO anser att Ninja Casinos marknadsföring strider mot lagens krav på måttfull spelreklam och att de stämmer vårt dotterbolag Elec Games Ltd. Enligt KO är det första gången ett liknande ärende prövas och som huvudägare undersöker vi nu frågan och avser att återkomma så snart vi vet mer. För ytterligare information kontakta: Joacim Möller, CEO [email protected] +46 8 551 154 32 Source: https://globalgaming.com/2018/12/17/global-gaming-undersoker-anmalan-mot-dotterbolag/

Malmö, Sweden — Global Gaming – a proven brand-builder set for expansion

Latest research from SEB (Skandinaviska Enskilda Banken) Through its PayNPlay solution and strong brand proposition, the company has managed to break into the highly competitive Nordic online casino market through its flagship brand, Ninja Casino. Management now aspires to strengthen its position and the roadmap for expansion comprises product expansion, geographical expansion, and organic growth through new brands or acquisitions. With a growing cash position and debt-free balance sheet, the company may mix organic growth with acquisitions and build a range of brands. Link to research Source: https://globalgaming.com/2018/12/11/global-gaming-a-proven-brand-builder-set-for-expansion/

Malmö, Sweden — Global Gaming makes the EGR Power 50 2018 list

EGR have just released their annual Power 50 rankings of the online gambling industry’s most powerful and influential operators and we’re thrilled to announce we’ve made the list! EGR Power 50 2018 (full rankings) Source: https://globalgaming.com/2018/11/28/global-gaming-makes-the-egr-power-50-2018-list/

Announcing Adobe Animate CC 2019

The Adobe Animate team is excited to announce the latest version of Adobe Animate CC. This new version pushes the boundaries of the animation space with Asset warping, Layer Parenting, layer effects, and automatic lip syncing — all designed to enhance the quality of animations created with the tool. In addition, Animate CC 2019 enables 2D animators to use their existing skills for creating VR experiences (beta), introduces a new WebGL-based runtime (beta), significant performance enhancements to the HTML Canvas output, and much more. Some of the new features include:

Insert coin: Level up your player support experience

If you’re wondering if I’m a gamer, I’m not.I don’t play video games every day, I don’t crowd my mobile phone with gaming apps, belong to any gaming community, I’m not even that good at them! However, from time to time, I do play a game or two. I’ll get excited and even start screaming to the lifeless screen in front of me — and that’s when my inner gamer, dormant most of the time, comes out to play.For this reason, going to Gamescom 2018 was an entirely new experience

P.S.: I love you. When gamers break up with you.

Quick disclaimer: I am not a gamer.But there was this one time, a few years ago, when I came home to find a borrowed PlayStation with a Grand Theft Auto: San Andreas case right next to it in the living room. It was my girlfriend who had left it there.She had been playing it all afternoon and as soon as I got home she told me all about her plan. The idea was for us to spend a different kind of weekend together, just the two of us, playing GTA.Little

How Artificial Intelligence is changing the gaming industry

Artificial intelligence (AI) in gaming isn’t a recent innovation. As early as 1949, mathematician and cryptographer Claude Shannon pondered a one-player chess game, in which humans would compete against a computer.Indeed, gaming has been a key engine of AI, and a proving ground for the simulations, constructed environments and tests of realism that are the foundation of virtual experiences.AI for the gaming experienceIn 1989’s Sim City, for example, players controlled complex simulations, and rudimentary gaming AI was deployed to simulate something close to realism – i.e. deeply human characteristics like unpredictability.