Eiyuden Chronicle: Rising review – Eiyuden? Not bad, how are you?

Eiyuden Chronicle: Rising review – Eiyuden? Not bad, how are you?

Eiyuden Chronicles: Rising is something of an oddity. It’s a prequel to Eiyuden Chronicles: Hundred Heroes, a game due out next year, which is the spiritual successor to Suikoden, an RPG that saw enormous Kickstarter success, birthing the extra title I’m reviewing today. Rising, though, is a concoction of action, and simulation, with a splash of Metroidvania.

From 505 Games and developer Nastuma Atari, Eiyuden Chronicles: Rising is meant to introduce players to the world of the upcoming RPG, introducing a few of the characters from Hundred Heroes, while building up a small town that will also eventually feature in the incoming adventure. But, does it stand on its own as a game you should play today?

You play as a young adventurer called CJ who is on the search for a treasure known as Lenses. Her father was also an adventurer and found the biggest Lens ever discovered, so, CJ wants to carry on the legacy and become a treasure hunter known across the land. At the beginning of the game, she stumbles across the burgeoning town of New Nevaeu, with plenty of townsfolk in need of a helping hand.

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