GDC: The F2P game design challenge, designing for minnows

GDC: The F2P game design challenge, designing for minnows Steve Meretzky, independent game design consultant, asked: “What if we designed a game that gets the lion’s share from players who never spend more than $10.” This is how he opened hosting a panel of four F2P designers to explore this year’s GDC F2P challenge. This year’s panel – Abigail Rindo, associate director at King, independent game and narrative designer…

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