Grounded’s latest update adds faction reactivity and horde-style bug invasions

Grounded, developer Obsidian’s inch-high garden survival adventure, has just dropped another update on the road to its Version 1.0 release later this year, introducing what sounds like a sort of on-demand horde mode for players wishing to farm and battle particular enemies.

As explained in a new developer video, the idea behind Grounded’s Bugs Strike Back update is to introduce – in “true Obsidian fashion” – Faction Reactivity. Essentially, the more players bother specific bug types in their quest for new materials – whether that be by killing them outright or merely invading their territory – the more likely those creatures will be to storm player bases to try and exact revenge.

While that’ll happen automatically during play, those looking for a more on-demand-style experience can take advantage of two additional features. There’s the new Waft Emitter device that enables players to summon specific bug types to a location for some wave-based mayhem by jamming in parts stolen from their downed brethren. The more parts used, the more intense the ensuing battle will be so players are recommended to proceed cautiously.

Read more

Time Stamp:

More from Eurogamer