How three extra months without revenue led to the success of RPG Dice: Heroes of Whitestone

How three extra months without revenue led to the success of RPG Dice: Heroes of Whitestone

How three extra months without revenue led to the success of RPG Dice: Heroes of Whitestone In our Making Of series, PocketGamer.biz reaches out to developers to learn more about the process of releasing a video game and highlight the extensive work that goes unseen in the background . Craig Beers, vice president of product manangement at WIMO Games, details the development of the team’s first game, RPG Dice: Heroes of Whitestone, and how the difficult decision to postpone leaving soft…

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