How Two Point Campus twists the mundane with trademark jokes and relationships

There’s a childlike wonder to Two Point Campus. With its collection of fantastical lessons, it indulges those daydreams of ‘what would you like to be when you grow up?’ and let’s you play those out in silly fashion.

“Kids have these great ideas of what they’re going to become and you never become that, you never really do become someone who rides a rocket ship to the moon,” says Gary Carr, game director at Two Point Studios.

“And in this game we said why not? Why can’t you be fighting dragons? And why can’t you be flying rocket ships or building robots?”

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