Gran Turismo 7’s weather simulation sounds truly extraordinary. This isn’t just a visual flourish like you see in other racing titles: it’ll have a profound effect on how your car handles. Moreover, there’s more to storms than simply wet and dry surfaces: Polyphony Digital has mapped puddle formations, and even the speed at which certain sections of the tarmac will dry.
Unsurprisingly, this means it’ll not extend to every circuit in the game. Speaking with press during a Q&A earlier this week, series creator Kazunori Yamauchi explained that all tracks in the game will have dynamic clouds, but only a select few will have rain. Currently, it’s unknown which locations will feature full weather simulations.
The same applies to full day-and-night cycles, by the way. While all tracks will be able to transition from morning to evening, only a select few will be able to cycle through an entire day. Yamauchi explained that Polyphony Digital has implemented the feature “where it makes sense”, like on 24-hours tracks such as Le Mans.
While some will be disappointed by these limitations, we’re extremely impressed by what we’ve seen of Gran Turismo 7 so far, and you can read our full preview through here.
- playstation 5