Overwatch 2 Patch Notes: January 24

Overwatch 2 Patch Notes: January 24

The players have asked and the developers delivered. The top two tanks on the ranked ladder were recipients of necessary nerfs in order to tune their power down. Roadhog no longer should one-shot squishy characters, and inversely Orisa should be able to actually die now. Those two tanks have been a thorn in the side of compettive queue grinders for a few weeks now, and these adjustments should go a long way to making other characters a bit more playable.

[Related: What is the Overwatch 2 Lunar New Year Event Start Date]

Sojourn got a small tweak as well in hopes to adjust her overall damage without sacrificing the Rail Gun effectiveness. This change was aimed at watering down her power while being damage boosted by Mercy. Players were growing frustrated at the powerful combination of Mercy and Sojourn, and hopefully this change will make that combo less opressive.

Aside from those changes, this late-month patch doesn’t have too much in it. Kiriko also received a tiny nerf to her healing. She shouldn’t be able to out-heal an entire lobby now, making her less of a must-pick in most situations. Check out the patch notes in full down below.

January 24 Path Notes

Orisa

Fortify

  • Health bonus reduced from 125 to 75

Roadhog

Chain Hook

  • Impact damage reduced from 30 to 5
  • The enemy final position distance from Roadhog after being pulled increased from 3 to 4 meters

Scrap Gun

  • Damage per pellet reduced from 6.6 to 6
  • Recovery time reduced from 0.85 to 0.8 seconds
  • Reload time reduced from 2 to 1.75 seconds
  • Maximum ammo increased from 5 to 6

Sojourn

Railgun

  • Energy gain is no longer based on damage done by primary fire. Each primary fire hit against an enemy player now grants 5 energy
  • Primary fire damage per projectile reduced from 10 to 9

Kiriko

Healing Ofuda

  • Recovery time increased from 0.85 to 1 second

BUG FIXES
  • Fixed an issue with the “Winged Sandals’ weapon charm’s ‘How to Unlock’ text
  • Adjusted footstep audio mixing to make enemy footsteps more audible
HEROES

Lucio

  • Fixed an issue with Lucio’s Hermes skin exhibiting incorrect physics

Reinhardt

  • Fixed an issue with Reinhardt’s Hammer appearing deformed during the Sweethardt emote

Sojourn

  • Fixed an issue where Sojourn’s Cyber Detective Skin would fail to load

Wrecking Ball

  • Fixed an issue with Adaptive Shield where it could be incorrectly applied before the cooldown was complete

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Featured image courtesy of Blizzard Entertainment

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