Square Valley dev Ryan Becijos: “It definitely was challenging to stay motivated working on a project part-time”

Square Valley dev Ryan Becijos: In our Making Of series , PocketGamer.biz reaches out to developers to learn more about the process of releasing a video game and highlight the extensive work that goes unseen in the background. This week, Rycekube’s Ryan Becijos details the tabletop inspirations for his first mobile release and the all-too familiar indie balance of part-time development and other responsibilities. PocketGamer.bi…

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