app stores

Epic Games CEO speaks out against Apple, Google app store ‘monopoly’

Sponsored Links Joshua Hoehne on Unsplash Tim Sweeney, CEO of Fortnite developer Epic Games, criticized Apple and Google for having an “absolute monopoly” on app stores in a Friday interview with CNBC. There aren’t many viable options for distributing mobile software outside the Apple App Store and the Google Play Store, and Sweeney chides both for taking a 30 percent fee from in-app purchases.Epic Games launched the Epic Games Store in late 2018 for Windows and Mac computers, and only charges other publishers a 12 percent fee on in-app purchases.

Apple stops updates for thousands of games in China’s App Store

Sponsored Links HECTOR RETAMAL via Getty Images Apple has suspended updates for thousands of games on its App Store in China because they lack a license from the Chinese government, The Financial Times reported. The company has faced mounting pressure from the Chinese government in recent weeks to comply with local regulations, including that all games show proof of a government granted license.Apple’s biggest App Store market is China, according to The Financial Times, and most of the $16.4 billion App Store revenue in the country comes from games. Internet

GameClub Officially Launches On Android Today with a Library of Over a Hundred Classic Mobile Games

TouchArcade Rating:Ah GameClub. Doing The Lord’s work, I tell ya. Chances are that if you’re reading this website then you’re already familiar with what GameClub is, but just in case, here’s the short version. GameClub’s aim is to resurrect the best mobile games from over the past 10+ years that for whatever reason ended up no longer available or playable anymore. Maybe Apple’s hardware and software revisions over the years rendered a game broken and the developer didn’t have the means to fix it. Or perhaps a developer closed up

This Week in Apps: Protests impact app stores, FTC fines app developer, kids’ app trends

Welcome back to This Week in Apps, the Extra Crunch series that recaps the latest OS news, the applications they support and the money that flows through it all. The app industry is as hot as ever, with a record 204 billion downloads and $120 billion in consumer spending in 2019. People are now spending three hours and 40 minutes per day using apps, rivaling TV. Apps aren’t just a way to pass idle hours — they’re a big business. In 2019, mobile-first companies had a combined $544 billion valuation, 6.5x higher than those without a mobile

This Week in Apps: WWDC goes online, Android 11 delays, Facebook SDK turns into app kill switch

Welcome back to This Week in Apps, the Extra Crunch series that recaps the latest OS news, the applications they support and the money that flows through it all. The app industry is as hot as ever, with a record 204 billion downloads and $120 billion in consumer spending in 2019. People are now spending 3 hours and 40 minutes per day using apps, rivaling TV. Apps aren’t just a way to pass idle hours — they’re a big business. In 2019, mobile-first companies had a combined $544 billion valuation,

TouchArcade Game of the Week: ‘Castlevania: Symphony of the Night’

TouchArcade Rating:The idea behind the TouchArcade Game of the Week is that every Friday afternoon we post the one game that came out this week that we think is worth giving a special nod to. Now, before anyone goes over-thinking this, it doesn’t necessarily mean our Game of the Week pick is the highest scoring game in a review, the game with the best graphics, or really any other quantifiable “best" thing. Instead, it’s more just us picking out the single game out of the week’s releases that we think