architecture

Sable’s Gameplay Feels Exactly Like Exploring in Breath of the Wild

As soon as I booted up the Sable demo on my PC, I was enraptured by its world and atmosphere. The game’s Moebius-inspired graphics, calming soundtrack, and engrossing colors were more than enough to sell me on diving deep into this hour-long preview. What really hooked me, though, was how much the game felt like Breath of the Wild. The demo starts by throwing you into the shoes of Sable, the titular protagonist, as she navigates a strange ruin. There isn’t any clear context as to why she is here

New Tesla Model S Plaid Gets AAA Gaming Experience Thanks To New AMD RDNA 2 GPU

Originally posted on Tesla Oracle & EVANNEX One of the coolest things about the new Tesla Model S Plaid is its immensely powerful processing that can run AAA games like Cyberpunk 2077 in 60 fps. This gives a car, for the first time ever, PS5-level gaming capability. How is this possible? It turns out that there were some early clues (and salient details) provided a few weeks ago at Computex 2021. At Computex 2021, AMD CEO Lisa Su revealed that the gaming capability in the new Tesla Model S and Model X will be powered by the AMD RDNA 2-based

Decades-old ASCII adventure NetHack may hint at the future of AI

Machine learning models have already mastered Chess, Go, Atari games and more, but in order for it to ascend to the next level, researchers at Facebook intend for AI to take on a different kind of game: the notoriously difficult and infinitely complex NetHack. “We wanted to construct what we think is the most accessible ‘grand challenge’ with this game. It won’t solve AI, but it will unlock pathways towards better AI,” said Facebook AI Research’s Edward Grefenstette. “Games are a good domain to find our assumptions about what makes machines

How Would a Potential Supersampling Feature Help the PS5 and Xbox Series X?

Ever since NVIDIA introduced its Turing GPU lineup, featuring both hardware accelerated ray-tracing and AI-based DLSS upscaling, AMD’s been on the back foot, hard at work building feature parity into both high-end PC hardware and the next-gen consoles. With the RDNA2 architecture, AMD’s implemented hardware accelerated ray-tracing on both consoles via its Ray Accelerator (RA) modules. This means that, in games like Metro Exodus where ray-tracing is an option, AMD hardware (at least technically) can offer feature parity. This is just one half of the equation, and the reason NVIDIA

GeIL Makes Ready to Launch the Next Generation DDR5 RGB…

GeIL Polaris RGB DDR5 Gaming Memory GeIL has designed the Polaris RGB to provide RGB illuminated high-performance DDR5 gaming memory and has been working closely with motherboard makers to guarantee the best compatibility and reliability among the latest Intel and AMD motherboards. TAIPEI, Taiwan (PRWEB) May 19, 2021 GeIL, Golden Emperor International Ltd. – one of the world's leading PC component manufacturers, is proud to announce the next-generation DDR5 RGB high-performance gaming memory, Polaris RGB, is ready for the upcoming DDR5 platform. The GeIL Polaris RGB Gaming Memory will be

Ratchet and Clank: Rift Apart Has Gone Gold

The PS5 exclusive arrives on June 11th. Insomniac Games’ Ratchet and Clank: Rift Apart has gone gold a little less than a month before launch. This means that principle development on the action platformer shooter is done and it’s currently being set for certification and physical disc distribution. There will likely be a day one patch though so Insomniac’s work isn’t done yet. The story sees Ratchet and Clank celebrating their numerous victories but this is cut short when Doctor Nefarious swoops in to steal the Dimensionator. When it malfunctions,

Ratchet and Clank: Rift Apart’s Streaming Tech Allows for “More Density, Content and Quality in Every Corner” – Insomniac

Insomniac’s Mike Fitzgerald also discusses ray tracing and the benefits of the PS5’s SSD. Several previews went live for Insomniac’s Ratchet and Clank: Rift Apart, showcasing the opening and some combat with Rivet in her home dimension. However, The Verge managed to speak to technology director Mike Fitzgerald about some of the more technical aspects of the game. Some interesting bits include how the world streaming that was essential to the Marvel’s Spider-Man franchise ended up affecting the world design of Ratchet and Clank: Rift Apart. As an example, Fitzgerald states

Resident Evil Village: All The Easter Eggs We’ve Found (So Far)

There’s still time for references, even in a game as terrifying as Resident Evil Village. The early hours of Village have more references to past games than we expected — and we’re talking about the classic entries in the series. There are tiny, easy-to-miss Easter eggs in Ethan’s house in the prologue, and the references just continue from there. We’re going to try our best to list them all, so keep an eye on this space. We’ll be adding anything else that belongs in the Easter eggs category. Resident Evil