computing

Steam Allegedly Developing Handheld Console ‘SteamPal’

Top GamesIt looks like players may not have to worry about accessing their Steam games on the go. | ValveIt looks like players may not have to worry about accessing their Steam games on the go.According to various reports, Valve is currently working on a portable Nintendo Switch and PC hybrid handheld console that will let players take their Steam games wherever they go. No longer with PC gamers be chained to their desks and electric outlets. Vindication has a name and that name is: SteamPal.Valve's "Neptune" controller shows up

Build a Better (Virtual) World Together with Latest TwinWorld Update

TwinWorld brings the virtual into our daily lives. As we enter into a new computing paradigm, Spatial Computing, TwinWorld brings exciting opportunities for the users to build and share new life beyond reality. SUNNYVALE, Calif. (PRWEB) May 04, 2021 Social mixed reality platform TwinWorld has today announced significant updates to its free beta app, featuring multiplayer integration and real-time sharing, that allow anyone to create, share and enjoy life beyond reality. Available initially for Microsoft HoloLens 2, a mixed reality headset that connects the digital world to the physical world,

How 5G is turning cloud gaming into growth opportunities

“With shorter latency times, less jitter, and less packet loss in mobile gaming, 5G brings the ability for true cloud gaming services to become more of a reality by bringing the world closer together,” said Tim Guhl, vice president of sales at Singtel. Guhl was in conversation with Lisa Hanson, founder and president of Niko Partners, during the 12th annual GamesBeat Summit. This year, the summit’s theme is “Growing the next generation,” and Guhl explored how 5G is permanently cutting the cord, changing the world of gaming, with the potential

Microsoft reports Q3 earnings, Xbox division revenues up 50 percent

Microsoft held an investor meeting yesterday that detailed its results for the third quarter of the 2021 fiscal year (Jan. 1 to March 31, 2021), which included huge growth for its gaming division and the Xbox brand. The company saw an overall revenue increase of 19 percent to $41.7 billion. Gaming was a main driver of that growth, fueled by Microsoft’s personal computing division that saw revenue also up 19 percent to $13 billion. According to the segment results from Microsoft, Xbox-branded content, services, and hardware increased by $1.2 billion

Xbox Hardware Revenue Has Grown 232% YoY in Q3; Microsoft Gaming Revenue Up 50%

Today, Microsoft announced its financial results for the third quarter of the fiscal year 2021, related to the period between Jan. 1, 2021, and March. 31.First of all, we get an update on the performance of the More Personal Computing business, which includes Microsoft’s gaming division and the Xbox brand.You can find all the relevant figures for the bussiness in the slides below.We learn that gaming revenue was $3.533 billion and grew 50% (by $1.2 billion according to the form 10Q) year-on-year, while Xbox Content and Services revenue grew 34%

Chinese Online Lottery Company 500.com Acquires Bitcoin Miner Maker for $100M

Chinese online lottery organization 500.com has absorbed Bee Computing, a Hong Kong-enrolled producer of bitcoin mining machines, for $100 million, as indicated by a documentation with the U.S. Protections and Exchange Commission.  500.com, which changed its name to BIT Mining Limited in March, has been discreetly moving its concentration from its striving on the web lottery business to bitcoin mining in the course of the most recent four years. The organization sped up that change toward the end of last year in the midst of bitcoin’s notable bull run, making

Former IBM CTO of Esports Launches Generation Esports and Video Games

After working for nearly 11 years working at IBM, Bill Le Voir-Barry announced in February that he was leaving the company, though it turns out it was not a completely voluntary exit. Le Voir-Barry served as the chief technology officer of esports and gaming for nearly three years and nearly eight years in other roles at IBM. “So at the time IBM was going through some changes, and to be very frank, I was offered other positions within the company that would take me far away from esports and video

Seattle’s newest unicorn: Rec Room raises $100M as social gaming popularity fuels big growth

(Rec Room Image) Seattle-based Rec Room has raised $100 million in new funding. The game development startup is now valued at $1.25 billion after an explosive year of growth in which players used the platform to connect during the COVID-19 pandemic. It’s the latest Seattle-area startup to reach “unicorn” status with a $1 billion valuation or more. On a video call from the hospital where he and his wife welcomed a baby boy over the weekend, CEO and co-founder Nick Fajt was excited about the 5-year-old startup he’s been raising