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Fights In Tight Spaces Channels John Wick-Style Action In Exclusive New Gameplay

Fights In Tight Spaces is the next game coming from the creators of Frozen Synapse 2 and Tokyo 42, and they're bringing their focus on tactics and split-second decision making to the scenario of a bare-knuckle brawl. As a turn-based, card-focused brawler, your every move is pulled from a selection of action cards from your deck, and you'll have to think several steps ahead before committing to your brutal counter-attack or grapple maneuver against an unsuspecting foe. In this exclusive gameplay video, lead game designer James Palmer breaks down a

New Xbox Series X Details: Specs, Quick Resume, Controller, And Everything We Just Learned

Microsoft's next-generation Xbox Series X arrives later this year, and the company has been gradually revealing new details about it in the lead up to its release. We've now learned a wealth of new information about the upcoming system in an Xbox Wire post and Digital Foundry report, including its official specifications and how its Quick Resume function will work. To help catch you up on all the details, we've rounded up everything new we've learned about Xbox Series X below.Xbox Series X Full Specs RevealedWe've previously known some broad

Animal Crossing: New Horizons Review Roundup

Animal Crossing is well-known for its leisurely pace of play, and that attitude also applies to its release schedule. Barring a few spin-offs of varying quality, New Horizons--which is set to release this Friday, March 20--is the first core entry in the series since 2012's New Leaf. This Switch title takes the series in a fresh direction, placing the player in charge of a deserted island, and introducing Minecraft-like crafting systems to the game.Reviews for the bubbly sim game are in, and they're overwhelmingly positive, including our 8/10 review-in-progress. "There's

Xbox Series X Controller Designer Explains Improved Ergonomics, Revised D-Pad, And More

Xbox Series X is due out this holiday season, and as usual, the new console will launch with a redesigned Xbox controller. This time the controller sports a few new features like a Share button, but otherwise sticks closely to the existing Xbox One design. Senior designer Ryan Whitaker explained some of the decision-making on the Xbox blog.The new controller has made subtle changes to the ergonomics to fit a wider range of hand sizes, especially smaller ones. Whitaker said the goal was to fit the hands of an average

Xbox Series X: Making Gaming’s Best Controller Even Better

With each generation of controllers, from Xbox to Xbox 360 to Xbox One to Xbox One S, the Xbox hardware team has led and innovated input for gaming. They’ve set new bars with Elite and Adaptive Controllers in performance, features, quality, and accessibility. When considering the next generation of gaming, they wanted to build on this legacy. At its core, Xbox Series X is all about speed, compatibility across generations, and the power to create deeper experiences. The team wanted to develop a controller that helps fully realize these promises,

Defining the Next Generation: An Xbox Series X Technology Glossary

As we enter a new generation of console gaming with Xbox Series X, we’ve made a number of technology advancements across hardware and software that will take your gaming experience to the next level. We’ve created the below guide to help familiarize yourself with some of the new terms we’re introducing to describe the tech and functionality of Xbox Series X.   Auto Low Latency Mode (ALLM) – As part of commitment to responsiveness for the next generation of console gaming, Xbox Series X supports Auto Low Latency Mode (ALLM)

Baldur’s Gate 3 Devs Reveal How The Game Relates To Its Predecessors

Developers working on the highly anticipated RPG Baldur's Gate 3 have taken to Reddit to answer some burning questions about the upcoming game. Many of these regard the game's take on DnD 5th Edition, while other curious fans have sought clarity on how much Baldur's Gate 1 and Baldur's Gate 2 will impact the story.Creative director Swen Vincke has addressed fans' concerns that Baldur's Gate 3 would have little to do with the first two games, which were both developed by BioWare. "We really don’t want to spoil anything but