Development

Bleeding Edge Is Out Now, And It’s On Game Pass

Bleeding Edge finally launches today on PC and Xbox One, and if you happen to be a member of Xbox Game Pass, you can already play it at no additional cost. The game is being put out by the recently acquired Xbox studio Ninja Theory, and like all of Microsoft's first-party offerings it's being included in the subscription service.The melee-focused team shooter is inspired by MOBAs, and our own hands-on impressions found it fun but with a steep learning curve. The Standard version costs $30 without Game Pass.Each team is

Konami Denies Silent Hills Revival Rumors

Back in 2015, Konami cancelled Hideo Kojima's Silent Hills, a much-anticipated reboot to the cult horror series. In recent weeks, rumors of a new Silent Hill game--or a restart to development on Silent Hills--have swirled around certain online gaming spaces, with some even analyzing Kojima's tweets for cheeky hints. Well, before you start hanging your Pyramid Head flag from your porch again, you might want to wait a bit, because a Konami US representative has flatly denied the rumors.“We’re aware of all the rumors and reports but can confirm that

Plague Inc. Developer Donates $250,000 To Fight Coronavirus

Plague Inc. developer Ndemic Creations' game simulates what might happen in the event of an unstoppable pandemic, but the company is now doing its part to stop one. Ndemic announced this week that it donated $250,000 in order to fight the ongoing coronavirus (COVID-19) outbreak.The donation was made to the Coalition of Epidemic Preparedness Innovations as well as the World Health Organization's COVID-19 Solidarity Response Fund. The former is dedicated to developing and financing vaccines to treating new infectious disease, while the latter is focused on preventing, detecting, and treating

Valve didn’t want to make another Half-Life game before Source 2 was ready

Valve Level Designer and veteran developer Dario Casali recently went into detail on what kept the studio from launching Half-Life 2: Episode 3 or working on a new sequel. When Valve began work on Half-Life 2, they simultaneously began work on Source 2. The plan was to produce a new and powerful engine alongside a benchmark of gaming. By this point you know the story. Half-Life 2 is one of the most celebrated games of all time, but the stress of creating Source 2 created issues as the studio tried

Half-Life: Alyx Dev Is Hopeful That The Next Game Won’t Take 13 Years

There's a surreal element to the release of Half-Life: Alyx, as the long-dormant franchise had turned into a meme as the wait for a new game following Half-Life 2: Episode 2 stretched further and further. Now that the new game has finally released, one developer at Valve has spoken about the gap between releases, and while he can't commit to anything, he's hopeful that it won't be as long.Robin Walker, a long-time programmer at Valve, has spoken to Polygon about the pressures that come with the Half-Life brand. "Half-Life 3

STALKER 2 update finally gives us our first look at the game

It's been a long time coming for anything new in regards to STALKER 2, but finally, we've got our first look at the sequel to the popular open-world survival franchise. The on-again-off-again-on-again story of STALKER 2’s development has been going for quite some time, but developer GSC Game World came out of the woodwork with something fresh to show at long last. Recently, a screenshot was put up, giving us our first look at the open-world survival shooter, along with assurance that more is coming this year. It was on

Record of Lodoss War – Deedlit in Wonder Labyrinth preview: Symphony of Lodoss

Castlevania: Symphony of the Night was a benchmark of both the Castlevania franchise and the metroidvania genre with its free exploration, light RPG mechanics, and action. Meanwhile, Record of Lodoss war is a classic among old-school anime inspired by the rules and lore of tabletop fantasy like Dungeons and Dragons. We might not have expected these two things to come together in a single package in 2020. I certainly didn’t and I’m a big fan of both, but playing through an Early Access build of Record of Lodoss War -

Lord Of The Rings TV Show Writer Talks About Her Process And “Subverting Expectations”

Gennifer Hutchison, who is known for her work on Breaking Bad and Better Call Saul and is currently one of the writers on Amazon's Lord of the Rings TV show, has shared some fascinating behind-the-scenes insight on her process.In a Twitter Q&A, Hutchison spoke about a number of key topics in the writing field, one of which was writing for fans. Lord of the Rings has one of the biggest fandoms in all of entertainment, and from the sound of it, Hutchison and her team want to "subvert expectations." To

Final Fantasy 7 Remake will have a new original climax, says co-director

According to Co-Director Naoki Hamaguchi, players shouldn't expect anywhere near a 1 to 1 romp in Final Fantasy 7 remake. In fact, the game will feature a new pivotal story point. There’s an interesting balance to be walked in remakes of popular games these days. How close to the source do you stay when it comes to things like gameplay and narrative? Resident Evil has shown it’s not afraid to take some creative jumps from the beats of the original games, and now it would appear the Final Fantasy 7

The VR Games That Influenced Half-Life: Alyx’s Developers

Half-Life: Alyx isn't the first full-length virtual reality game and it didn't invent many of the key VR-based mechanics at its core, but if our review of the game is anything to go off of, it's certainly one of the most refined examples. Valve has, after all, been at the forefront of VR, with its development of the HTC Vive and The Lab back in 2016. GameSpot had the chance to chat with Valve level designer Dario Casali and programmer Kerry Davis about Half-Life: Alyx and all things VR--including some