Devices

How Animal Crossing Was Born From One Of Nintendo’s Biggest Flops

Nintendo's charmingly offbeat life-sim series Animal Crossing made its long-awaited debut on Switch this month with the release of Animal Crossing: New Horizons. The game arrives nearly 20 years after the franchise first premiered on the world stage, and in that time it has grown into one of Nintendo's marquee properties, appearing on almost all of the company's modern consoles and shifting millions of copies worldwide. But while Western fans were introduced to the series with 2002's eponymous Animal Crossing for GameCube, the franchise actually originated on Nintendo's previous home

Steam Offers Up Two Free Games For A Limited Time To Help With Self-Isolation

Going down the Epic Games route, Steam has temporarily made two games, Between Two Castles and Project Mercury, free to add to your library while the offer lasts. These games are free thanks to the developers and publishers wishing to lessen the burden on those self-isolating during this pandemic, providing free entertainment for people online.Between Two CastlesBetween Two Castles is a simple strategy puzzle game, where you are paired up with another player or AI to work together as master builders to complete the Mad King’s orders. Keep you castle

HTC reveals three new flavours of VIVE Cosmos VR headset for novice and experienced users

James is editor in chief of TechForge Media, with a passion for how technologies influence business and several Mobile World Congress events under his belt. James has interviewed a variety of leading figures in his career, from former Mafia boss Michael Franzese, to Steve Wozniak, and Jean Michel Jarre. James can be found tweeting at @James_T_Bourne. Spread the loveHTC is expanding the range of its VIVE Cosmos series of PC-tethered virtual reality products – aiming to sate the appetites of the most demanding enthusiasts, as well as entry level starters.

Survey: VR headset sales on Steam sees biggest ever jump in January

VR 360 is a news, analysis and opinion site devoted to virtual reality technology, promoting thought leadership from leading brands and platforms and collaborating with industry bloggers to deliver insight, reviews and strategy for all aspects of the ecosystem, from developers to CIOs. Spread the loveAccording to the January 2020 data released from Valve’s Steam Survey, VR headset growth on Steam has taken its largest leap yet, with 1.31% of the population having headsets that were connected to their computers. With a year-over-year increase of 43%, this beats out the

Archived | Create a virtual reality speech sandbox

Archived contentArchive date: 2019-08-08This content is no longer being updated or maintained. The content is provided “as is.” Given the rapid evolution of technology, some content, steps, or illustrations may have changed.Summary This developer pattern will show you how to build advanced interactive speech systems for virtual reality with just two Watson™ services: Watson Speech-to-Text for transcription and Watson Assistant for parsing the meaning of the words. Discover how to leverage the Watson Unity SDK to implement the services right from the Unity development environment. Description Virtual reality (VR) enables