What Netflix Should Consider Before Diving into Gaming
@bubbletSusie Liucreating demand where there is none & sporadically spamming the world with my opinions The gaming industry is a lucrative space. With over 2.7 billion gamers spending $159.3 billion USD in 2020, and an estimated annual growth rate of over 9% in the next five years, it’s no surprise big tech is eyeing this market. In recent years, tech giants like Microsoft and Apple have been fixated on gaming subscriptions, which if successful could tilt the scales and shift the power from game studios and publishers to a few