edtech

Ex-Singapore Parliamentarian’s Swiss Company Launches Swiss Franc and Euro Stablecoins

Singapore investor and former parliamentarian Calvin Cheng's newly rebranded Swiss company, Anchored Coins, was granted membership in the Swiss VQF in early 2023. VQF is the largest and oldest cross-industry self-regulatory organisation in Switzerland and is officially recognised by FINMA, the country's financial services watchdog. Anchored Coins is launching a Swiss Franc-backed stablecoin (ACHF) and a Euro-backed stablecoin (AEUR), and will be issued on the Ethereum and BNB Chain blockchains. DCS Card Centre in Singapore is planning to issue credit cards collateralised by AEUR and ACHF. ZURICH, SWITZERLAND, Aug 16,

Pro tips from the team behind Kickstarter’s most funded app

Alex Ruzh Contributor Alex Ruzh is the CEO and co-founder of memoryOS, an edtech startup developing AI-powered gamified software teaching people how to remember anything. Here at memoryOS, we have a saying we repeat often: “Most of the Kickstarter happens before the actual Kickstarter.” Preparation is the key. But even if you understand that most of the work is done in advance, you should still prepare yourself for some sleepless nights after the launch date. The usual startup mantra will apply to your crowdfunding campaign just as well: Measure, analyze

Dr. Lawson-Williams on How to Build an HBCU Esports Program

In this opinion piece, Johnson C. Smith University Professor of Sports Management Dr. BerNadette Lawson-Williams talks about the success of the first HBCU Esports and Gaming Trifecta program which she was integral in launching. After 24 years “in the game” of traditional sports, discovering the world of electronic sports has been nothing less than electrifying—pun intended. While it seemed like an epiphany to me, it has been no surprise to many of my colleagues that I have quickly become enamored with the esports and gaming ecosystem. After all, I was

Daily Crunch: Apple Arcade expands with classic games

Apple adds classic titles to Apple Arcade, Microsoft experiences an outage and Coinbase is going public. This is your Daily Crunch for April 2, 2021. The big story: Apple Arcade expands with classic games Until now, Apple’s game subscription service was limited to exclusive new titles, but today it’s introducing two new categories: App Store Greats (popular iPhone games like Monument Valley+, Fruit Ninja Classic+, Cut the Rope Remastered and Badland+) and Timeless Classics (board games and puzzle games, such as Backgammon+ and Chess Play and Learn+). This is a

Extra Crunch roundup: Coupang and Roblox debut, driving GPT-3 adoption, startup how-tos, more

Extra Crunch publishes a variety of article types, but how-tos are my favorite category. For many entrepreneurs, the startup they are trying to get off the ground might be only the second entry on their resume. As a result, they don’t have much experience to draw from when it comes to basics like hiring, fundraising and growth marketing. Last week, Natasha Mascarenhas interviewed experts who had some strategic advice for finding the right time to bring a product manager on board. This afternoon, we published a guest post by growth

Extra Crunch roundup: Inside DoorDash’s IPO, first-person founder stories, the latest in fintech VC and more

One of my favorite series of Monty Python sketches is built around the concept of surprise: Chapman: I didn’t expect a kind of Spanish Inquisition. [JARRING CHORD] [Three cardinals burst in] Cardinal Ximénez: NOBODY expects the Spanish Inquisition! I was reminded of this today when I needed to reschedule a few stories so we could cover DoorDash’s S-1 filing from multiple angles. First, Managing Editor Danny Crichton looked at how well the company’s co-founders and many investors stand to make out. Alex Wilhelm covered the IPO announcement in depth on TechCrunch before writing

Kahoot raises $28M for its user-generated educational gaming platform, now valued at $1.4B

As schools stay closed and summer camp seems more like a germscape than an escape, students are staying at home for the foreseeable future and have shifted learning to their living rooms. Now, Norwegian educational gaming company Kahoot — the popular platform with 1.3 billion active users and over 100 million games (most created by users themselves) — has raised a new round of funding of $28 million to keep up with demand. The Oslo-based startup, which started to list some of its shares on Oslo’s Merkur Market in October