Education

Health Training Game Revenues Spike to $14.0 Billion by 2026

Cover of Metaari's New US Healthcare Games Market Report "This is the first market report in a series of targeted reports that identify the most lucrative revenue opportunities for developers," adds Adkins. "Training games and simulations designed for health and wellness are generating significant revenues for developers in the current US market." MONROE, Wash. (PRWEB) September 15, 2021 "The market conditions for serious game developers competing in the US healthcare game-based simulation sector could not be more favorable," comments Sam S. Adkins, lead researcher for Metaari and author of the

Best Educational Books, Toys, Games, Apps & More To Help Kids…

Academics' Choice Award Seals We at Hoot Reading are humbled and honored to be chosen as winners of the Academics' Choice Smart Media Award! APTOS, Calif. (PRWEB) September 14, 2021 Academics' Choice today congratulates all winners of the Summer 2021 Academics' Choice Awards, a prestigious seal of educational quality, reserved only for the best mind-building media and toys. The fall winners include teacher-approved, brain-boosting products from Classical Kids Music Education, Craftie Fox, Inc., Global Game Changers, 4M Industrial Development Limited, Magnitude Educational , ViBuGo, The Learning Journey International, Cog Toy

CyberNB Launches Interactive Cyberwar Game That Puts Students on the…

“CYWARIA League North offers students across the country an opportunity to compete in a fun-Esports-inspired cybersecurity league while learning real-world and in-demand skills," CyberNB CEO, Tyson Johnson FREDERICTON, New Brunswick (PRWEB) September 13, 2021 Esports in Canada are growing exponentially with a recent study indicating that 89% of Canadian kids and teens play video games. With screen time on the rise can gaming go from being considered hours wasted to becoming the perfect training for an introduction to the booming field of cybersecurity? CyberNB, Canada’s epicenter for cybersecurity, thinks so.

DeFi Land Completes $4.1M Round to Launch Gamified Decentralized Finance Game on Solana

Gamified decentralized finance platform DeFi Land has finalized its initial round of investing valued at $4.1 million, according to an update shared with Crowdfund Insider. Several investors have allocated funds to this initiative, the announcement revealed. The concept of gamifying investment action could potentially make DeFi a lot appealing and more accessible to a wider range of users. As stated in the release, DeFi Land is a multi-chain agriculture simulation web game developed to offer decentralized finance solutions to mainstream consumers. The platform aims to gamify various aspects of traditional

Esports BAR returns with physical edition in Cannes this October

This article is proudly brought to you by Esports BAR. Esports BAR is returning to Cannes in October for its ninth edition, bringing together core areas of the esports community to discuss the future of the industry. This will also mark a return to physical events for the conference following a year of digitally hosted meetings in 2020.  Just like with previous events, Esports BAR will feature speakers from throughout esports and gaming, including game publishers, developers, teams, leagues, and media.  For its 2021 event, which will run from Oct.

Flame Fatales speedrunning event raises over $126,000 for Malala Fund

The Flame Fatales speedrunning event raised over $126,000 in support of the Malala Fund this past week. Hosted by Games Done Quick and the Frame Fatales all-female speedrunning community, the event took place virtually on Twitch and the GDQ website, with women from all over the world beating their favorite games in record time to raise money for a good cause. The group has previously hosted the Fleet Fatales event, which raised over $80,000 for charity. This year’s Flame Fatales gathering broke that milestone, with a total of $126,862.40 going