WePlay Esports tech engineer lead Anatoliy Ryzhkin on the technology, development, and production of esports events
This article is sponsored by WePlay Holding. The world’s livestreaming audience in 2021 has reached a total of 729 million people, according to games and esports analytics platform Newzoo. With each passing year, the number of both new viewers and esports enthusiasts is growing and esports has slowly become a cultural phenomenon for both younger and older audiences. Esports tournaments have long left the cramped space of internet cafés, now hosting large, international events that attract millions of spectators both in-person and from behind the screen. With AR integration, VR