expenses

Enjin Unveils Plans to Become a Multi-chain Ecosystem for NFTS

Enjin, the blockchain gaming platform, has announced its plans to launch new solutions designed to remove gas prices and support cross-platform Non-Fungible Tokens (NFTs). Named JumpNet and Efinitiy, these solutions will be launched later this year to allow users to easily mint and transfer tokens between multiple networks without having to pay for gas in Ethereum. Ethereum transactions have become increasingly troublesome in the blockchain gaming industry due to their reliance on a high volume of low-value transactions. Enjin and JumpNet Could Drop Costs JumpNet, scheduled to be launched on

PS5 Shipped 4.5 Million Units in 2020; PS4 Is Now at 115 Million Units

Today Sony announced its financial results for the third quarter of the fiscal year 2020, which relates to the period between Oct. 1, and Dec. 31, 2020. First of all, we get an update on PS5 and PS4 units shipped during the latest quarter. 4.5 million PS5 and 1.4 million PS4 units were purchased by retailers worldwide, which means that the grand total for PS4 as of Dec. 31 is at 115 million units. Below you can check out an overview of the performance of the Game & Network Services business (which

Top 20 players of 2020: blameF (6)

blameF's ascent through the ranks was quite unlike the typical route you'd see a Danish player take to reach the top of the game. While others advanced by climbing the ladder of the sub-top scene in the country, where they encountered someone like Nicolai "⁠HUNDEN⁠" Petersen who helped them take the next step before making it to a team like North or Heroic, blameF didn't get the opportunity to play alongside some of the key names in Denmark until he had already made a name for himself in 2018. "I

Netflix CEO Talks Ads, Gaming, And An Employee Who Expensed $100,000 On Personal Vacations

Netflix CEO Reed Hastings has given an in-depth interview to Variety in which he speaks about why Netflix's business model is best suited without ads, if the company might ever get into gaming, and the employee who was reimbursed $100,000 before leaving the company.Regarding ads, Hastings said it's not a hard and fast rule that Netflix wants to avoid ads, but it just makes business sense to build the platform on a paid model versus ads."It's definitely not a rule. It's a judgment call… It's a belief we can build

August Investment Recap: Fortnite Billions, BITKRAFTS $165M Venture Fund, and New Capital for Esports Organizations

August was a record month for esports investments. The Esports Observer tracked 16 investments raised by esports-relevant companies during the month. Disclosed investments accumulated to $2.78B USD, which is more than all seven previous months of 2020 combined, bringing the total sum of disclosed investments in 2020 to $4.34B.  The news of esports-relevant investments was headlined by the $1.78B financing round raised by Fornite developer Epic Games and the closing of BITKRAFT’s new venture fund at $165M. Financial terms were not disclosed for all deals highlighted in this article. Epic

The United Auburn Indian Community Supports California Problem…

The tribe’s continued support has been invaluable for us, and it is especially so during these challenging and unprecedented times,” said Robert Jacobson, Executive Director of CCPG. “During times of uncertainty, fear or loneliness, individuals are at their most vulnerable." MURRIETA, Calif. (PRWEB) August 03, 2020 The California Council on Problem Gambling (CCPG) thanks the United Auburn Indian Community, operators of Thunder Valley casino, for its continued support during these current unprecedented times. CCPG is a non-profit organization, founded in 1986, dedicated to assisting problem gamblers and their loved ones

Former PlayStation Boss Says AAA Game Development Is Unsustainable

Shawn Layden, the former boss of PlayStation, has weighed in with his thoughts on the state of the AAA games business, and he thinks it's unsustainable. Speaking at the Gamelab Live conference, as reported by GI.biz, Layden said the commonly held idea that the cost of game development will double every new generation cannot continue."The problem with that model is it's just not sustainable," he said.Layden recalled the days when the world's biggest video games were developed on budgets of around $1 million. Now, the cost of most AAA games