Experiences

What Made VR Gaming Highly Popular

The ecosystem of digital game development is all about using the latest technologies to attract and engage gamers all over the world. Games, as one of the prime sources of entertainment, could be more prominent by becoming more interactive and immersive. Technologies like VR are being used widely to make games distinctive and entertaining so that both avid and casual gamers can enjoy their favorite games irrespective of time and place.In fact, with the introduction of virtual reality in the game development industry, the revenue earned has gone up considerably.

G2 Esports Forms New Academy Team: G2 Arctic

We are beyond excited to announce our academy team G2 Arctic – sponsored by Chips Ahoy! G2 Arctic will compete in the Spanish Superliga Orange as our official academy team and will represent G2 in other national tournaments throughout 2020 and beyond. Principally managed by Arctic Gaming in Spain, G2 Arctic will bring a cool and refreshing new touch to the Spanish region. Backed by G2’s established brand and memes, we’ll ensure that fans of both organisations are entertained and thrilled with our success to come. In addition to a slick new

G2 Esports and AOC Continue to Stay Strong Together

We are happy to announce that we are continuing our journey with AOC as our official monitor partner. We are on a quest to bring crisp and clean viewing experiences to gamers across the globe. Both of our brands have grown massively since we began our partnership and have worked to reach esports fans across the world. Together, we launched the G2 Esports Signature Edition AOC monitor, a beautiful take on the AOC G2590PX. At major esports events around the world, fans played like the pros in 1v1s on AOC monitors.

G2 Esports To Participate In BLAST PREMIER

We are excited to officially announce that we will become a partner team in the inaugural line-up of BLAST Premier, an innovative new global tournament series in Counter-Strike: Global Offensive. In 2020, we’ll compete alongside 11 other top-tier CS:GO teams in two seasons for our chance to claim the title of Global champions and $1 Million. The season will start in January with a studio series in central London featuring a unique setup which will allow us to showcase our skills on the server and get closer than ever to the

G2 and Mastercard Partner to Bring Priceless Moments

At G2 Esports, our first goal is always to entertain and make truly special moments for our fans. Now, we’re ready to make these moments priceless. G2 Esports and Mastercard are pleased to announce a strategic partnership to bring entertaining experiences, exclusive access, and fan engagement activations to the League of Legends community. We’re proud to work alongside one of the first global non-endemic brands to invest in esports. G2 and Mastercard will collaborate together to bring fans and our organisations even closer together through priceless moments and experiences. With

Archived | Create a virtual reality speech sandbox

Archived contentArchive date: 2019-08-08This content is no longer being updated or maintained. The content is provided “as is.” Given the rapid evolution of technology, some content, steps, or illustrations may have changed.Summary This developer pattern will show you how to build advanced interactive speech systems for virtual reality with just two Watson™ services: Watson Speech-to-Text for transcription and Watson Assistant for parsing the meaning of the words. Discover how to leverage the Watson Unity SDK to implement the services right from the Unity development environment. Description Virtual reality (VR) enables

Announcing Adobe Animate CC 2019

The Adobe Animate team is excited to announce the latest version of Adobe Animate CC. This new version pushes the boundaries of the animation space with Asset warping, Layer Parenting, layer effects, and automatic lip syncing — all designed to enhance the quality of animations created with the tool. In addition, Animate CC 2019 enables 2D animators to use their existing skills for creating VR experiences (beta), introduces a new WebGL-based runtime (beta), significant performance enhancements to the HTML Canvas output, and much more. Some of the new features include:

How Artificial Intelligence is changing the gaming industry

Artificial intelligence (AI) in gaming isn’t a recent innovation. As early as 1949, mathematician and cryptographer Claude Shannon pondered a one-player chess game, in which humans would compete against a computer.Indeed, gaming has been a key engine of AI, and a proving ground for the simulations, constructed environments and tests of realism that are the foundation of virtual experiences.AI for the gaming experienceIn 1989’s Sim City, for example, players controlled complex simulations, and rudimentary gaming AI was deployed to simulate something close to realism – i.e. deeply human characteristics like unpredictability.