Finland

Reynor defeats Serral to win Douyu Cup 2020

Waxangel Profile Blog Joined September 2002 United States29001 Posts The saga of Reynor and Serral saw another chapter unfold in the online Douyu Cup, with Reynor taking a 4-1 grand finals victory over his rival to claim the first place prize of ¥50,000 CNY (~$7,199 USD). The victory marked Reynor's second finals win against Serral on the year, with the Italian Zerg having previously defeated Serral in July's DreamHack Europe finals.Similar to the DreamHack Europe finals, Reynor had to climb up to the Douyu Cup grand finals from the losers

[Interview] Serral – 10 years of SC2 (& some BW)

With StarCraft II's 10th anniversary in mind, TL.net's Wax decided to catch-up with his favorite progamer Serral to talk about his beginnings as a twelve-year-old StarCraft II player, reminisce about the days when he was just a regular ol' Jaedong fan, and how he definitely wasn't crying after he won BlizzCon 2018.*This interview has been edited and condensed.Wax: How old were you when StarCraft 2 came out, and what were you doing around that time?Serral: I was probably around twelve years old? I think so, around 12. I was playing

Code S RO8 Preview: TY vs PartinG, Trap vs Stats

by WaxStart time: Saturday, Aug 01 4:00am GMT (GMT+00:00)This season of Code S has been all about upsets, and the first quarterfinal match delivered the most surprising one of all as DongRaeGu defeated INnoVation in an emphatic 3-0 sweep. Will defending champion TY be the next player to be swept away in this strange cosmic current? Or will he restore some semblance of normalcy to the GSL as it heads into the semifinals?Quarterfinals Match #3: TY vs PartinGIf revenge is a dish best served cold, DongRaeGu dined on the most

What’s next for disco doplan?

“It all started with most of us playing a lot of FACEIT together. Mostly draken, mOkEn, freddieb and me," disco doplan says of time before signing with CG. "draken, mOkEn and REZ played the first European Minor at the time with zehN and rezex, but then freddieb and I basically said we should make a Swedish team instead, which we did a week or two after the Minor ended.” Appearing seemingly out of thin air, that team of young Swedish players went on to make a name for themselves in

Beyond Finland: Working at Rovio’s RPG-Focused Studio in Sweden

Daniela Fontes is a Data Analyst at Rovio’s Stockholm studio. She joined Rovio in 2019 after founding a VR game studio based in Portugal. She works closely with the game teams at Rovio to set KPIs, monitor game performance, and improve the player experience. In my role as a data analyst at Rovio, I work closely with our game teams to design, implement, and analyze tests that ultimately help the game team make decisions. I also work with support functions like user acquisition and user research to deliver insights to

‘Angry Birds’ Developer is Hiring: Check Out the Nordic Lifestyle and Work Culture at Rovio

Yumi Oishi is the Talent Acquisition Manager at Rovio’s Finland headquarters, a role she has held for two years after working for Google in Japan and Switzerland. She works to find the best potential candidates to join Rovio’s ambitious teams. Yumi and her team also work with Rovio’s new joiners, who come from all over the world, helping to make the transition to life in the Nordics, and at Rovio, as smooth as possible. Rovio is of course best known as the company behind Angry Birds, but we’re expanding and

MotoGP 20 review: A knee-dragging good time

Being a high-stakes professional game review is tough work. You must commit to spending countless hours playing pre-release games on relentlessly tight deadlines. You have to navigate various embargoes and work for hours on your written thoughts. It’s enough to put emotional stress on anyone, but the real danger is often not talked about. Developer Milestone S.r.l. Seemingly churns out so many motorcycle racing games every year that if you don’t keep your head on a swivel, the newest one is likely to knock your teeth out as it barrels

Some Seriously Great News. No, Seriously …

Exactly six years ago today I received an email from my friend Ynon Kreiz introducing me to Andrew Stalbow and Petri Järvilehto. Ynon had been the CEO of Maker Studios and I trust his opinion a great deal so of course I took the meeting.Andrew and Petri had left game developer Rovio (of Angry Birds fame) and were creating a new games company called Seriously that would combine compelling intellectual property (characters), great narratives, and fun game play in a mobile-first application. Their initial release would be a product called