Games

Xbox Insider Release Notes – Alpha Skip-Ahead and Alpha Ring (2004.200221-2045)

Hey Alpha Skip-Ahead and Alpha ring users! Today’s Xbox Insider Release Notes highlight the latest fixes, known issues, and features coming to your console. Starting at 2 p.m. PT today, users will receive the latest 2004 Xbox One system update (build: RS_XBOX_RELEASE_200419041.1639.200221-2045). Keep reading for more details. System Update Details: OS version released: RS_XBOX_RELEASE_200419041.1639.200221-2045 Available: 2 p.m. PT – February 24, 2020 Mandatory: 3 a.m. PT – February 25, 2020 Fixes for Alpha Skip-Ahead and Alpha We’ve heard your feedback, and we’re happy to announce the following fixes have been

Best iPhone Game Updates: ‘Carcassonne’, ‘Respawnables’, ‘Marvel Strike Force’, ‘The Quest’, and More

Hello everyone, and welcome to the week! It’s time once again for our look back at the noteworthy updates of the last seven days. This is a rather different assortment from our usual list for the most part, with lots of great games getting some nifty updates. I couldn’t resist including a couple familiar faces, mind you. Gotta keep you all updated on Toy Blast or else someone’s head might fall off or something. Of course, you can keep an eye out for updates yourself using AppShopper or by participating

‘Dragon Quest of The Stars’ from Square Enix Is Now Available Worldwide with Servers Going Live Tomorrow

TouchArcade Rating: Last year, Square Enix announced plans to bring Dragon Quest of The Stars (Free) worldwide. Dragon Quest of The Stars is a free to play Dragon Quest experience for iOS and Android that launched in Japan back in 2015. The game has a turn based battle system with skill gauges and supports multiplayer with up to four players in total. Square Enix has been saying the game will launch on February 25th but it is available for download now on both iOS and Android. Servers will be going

A New Setup – The TouchArcade Show #435

Ayyyyyyy we’re back again with another normal* episode of The TouchArcade Show. I’ve completed my move to Tennessee, and set up all my recording stuff in a slightly different way so if things sound a little different it’s either because I’m using a slightly different software package to do the podcast or because I just have way more carpet than I did before. Either way, we recap what’s been going on both with my move and with all the iOS gaming happenings (along with a few Switch stories). It’s a

TouchArcade Game of the Week: ‘Incredible Mandy’

TouchArcade Rating:The idea behind the TouchArcade Game of the Week is that every Friday afternoon we post the one game that came out this week that we think is worth giving a special nod to. Now, before anyone goes over-thinking this, it doesn’t necessarily mean our Game of the Week pick is the highest scoring game in a review, the game with the best graphics, or really any other quantifiable “best" thing. Instead, it’s more just us picking out the single game out of the week’s releases that we think

Survey: VR headset sales on Steam sees biggest ever jump in January

VR 360 is a news, analysis and opinion site devoted to virtual reality technology, promoting thought leadership from leading brands and platforms and collaborating with industry bloggers to deliver insight, reviews and strategy for all aspects of the ecosystem, from developers to CIOs. Spread the loveAccording to the January 2020 data released from Valve’s Steam Survey, VR headset growth on Steam has taken its largest leap yet, with 1.31% of the population having headsets that were connected to their computers. With a year-over-year increase of 43%, this beats out the

What Made VR Gaming Highly Popular

The ecosystem of digital game development is all about using the latest technologies to attract and engage gamers all over the world. Games, as one of the prime sources of entertainment, could be more prominent by becoming more interactive and immersive. Technologies like VR are being used widely to make games distinctive and entertaining so that both avid and casual gamers can enjoy their favorite games irrespective of time and place.In fact, with the introduction of virtual reality in the game development industry, the revenue earned has gone up considerably.

G2 Esports and Philips Monitors Partner to Create a Vibrant Future

With a new year brings new opportunities! We’re excited to announce our newest partnership with Philips Monitors to bring Philips Momentum products to our players and content creators.Our Rocket League squad has been put up in a brand-new 3,498 square-foot gaming house in Long Island, New York that will be entirely equipped with Philips Momentum monitors! By living and practicing together on monitors with low input lag, Ultraclear 4K UHD resolution, adaptive sync and a VESA certified display, they’ll be boosting their way to the top of the RLCS!Our G2

Enjin Coin Review: Putting Gaming On The Blockchain

Enjin is a project has been growing at a rapid pace. This gaming community supports over 300,000 gaming communities, with 19 million registered gamers. Since 2009 Enjin has enabled gamers to create websites for clans and guilds, create forums, add wikis, chat groups, and much more. And in 2017 they held an ICO in order to bring their technology onto the blockchain – as well as adding innovative new features. However, is the Enjin Coin still worth considering? In this Enjin review I will attempt to answer that by taking

Malmö, Sweden — Dom har fallit i patent- och marknadsdomstolen i målet mellan Konsumentombudsmannen och Elec Games Ltd gällande måttfull spelreklam (English translation follows)

Dom har fallit i patent- och marknadsdomstolen i målet mellan Konsumentombudsmannen och Elec Games Ltd gällande måttfull spelreklam 22 november 2019 – Global Gamings maltesiska dotterbolag Elec Games Ltd stämdes i patent- och marknadsdomstolen i december 2018 av Konsumentombudsmannen som ansåg att Ninja Casinos marknadsföring stred mot kraven på måttfull spelreklam. Idag har patent och marknadsdomstolen meddelat sitt beslut till parterna. Patent- och marknadsdomstolen har gått på Konsumentombudsmannens linje och ansett att dåvarande marknadsföring brast i måttfullhetshänseende. Global Gamings vd, Tobias Fagerlund, kommenterar domen: ”Patent- och marknadsdomstolen förtydligar idag det