Grand Theft Auto

The NPD Group: Fourth Quarter 2020 U.S. Consumer Spending on Video…

Growth across almost all gaming segments drove the market to record spending in both the fourth quarter and the year. PORT WASHINGTON, N.Y. (PRWEB) February 01, 2021 According to the Q4 2020 Games Market Dynamics: U.S.* report from The NPD Group, overall total consumer spending on video gaming in the U.S. continued to break records, reaching $18.6 billion in the fourth quarter (Q4) of 2020 (October – December), an increase of 26% compared to Q4 2019. Full-year U.S. games industry consumer spend across all categories reached $57 billion, a 27%

Grand Theft Auto 5 Sales at 135 Million, Red Dead Redemption 2 Hits 34 Million Sales

Total revenue for the quarter ending September 30th reached $841.1 million. Grand Theft Auto 5 continues to be a huge seller for Take Two Interactive. In its second quarter report for fiscal year 2021 (encompassing the three months ending September 30th), the company revealed that the 2013 title has sold 135 million copies in its lifetime. By comparison, Red Dead Redemption 2 launched in 2018 and has sold 34 million copies till date. Overall revenue for the quarter is $841.1 million, dropping 2 percent compared to the same period last

2020 Videogame Spending Reaches Highest Level in 10 Years

Overall spending on total physical hardware, software and accessories, and digital console and PC content increased 25% over the same period in 2019, according to The NPD Group. In the most current quarter (July – September) sales were up 7% over the same time period last year. TORONTO (PRWEB) October 22, 2020 Overall spending on total physical hardware, software and accessories, and digital console and PC content increased 25% over the same period in 2019, according to The NPD Group. In the most current quarter (July – September) sales were

Grand Theft Auto 5 Online Is Offering Triple Overtime Rumble Rewards This Week

Grand Theft Auto V Online has revealed this week's set of bonuses, and as usual there's a mix of improved rewards and discount offers. This time, the big bonus is tied to Overtime Rumble, and it's even bigger than usual.The mode, which puts you in a parachute-equipped Ruiner 2000 and lets you fling it at some distant targets (think Super Monkey Ball's beloved Monkey Target mode, but with cars). This can be a difficult game to do well at, but there's a triple bonus in it for you this week,

Community Download: What Do You Hope Rockstar’s Next VR Game Is?

Community Download is a weekly discussion-focused articles series published (usually) every Monday in which we pose a single, core question to you all, our readers, in the spirit of fostering discussion and debate. For today’s Community Download, we want to know which VR game you want to see published by Rockstar next, now that we know one is coming?You know what’s exciting? The topic question isn’t even pure speculation this week! We literally know that Rockstar has hired Video Games Deluxe, the studio that worked on LA Noire: The VR Case Files

‘GTA V’ brings transphobia to the next console generation

Sponsored Links Imagine there’s a marquee game coming out next year from one of the coolest AAA video game studios in the world, and its first round of marketing has just gone live. You’re watching a Twitch streamer play through parts of the game in early access, showing off beautifully detailed real-world settings and NPCs living everyday lives in a bustling city. It’s nighttime in the game and the streamer, playing as a middle-aged man, approaches a group of people standing outside of a club. They’re all broad-shouldered with cut biceps,

Spider-Man and stray cats take center stage as Sony showcases its PS5 gaming lineup

Several months after teasing a holiday release for the PlayStation 5 back at CES, Sony finally gave gamers a lengthy sneak peek at the next-gen console’s lineup. The event — which was initially set for last week before being pushed due to nationwide protests — comes a month after a similar event for Microsoft’s Xbox Series X. The event was very much inline with a standard E3 presentation — albeit devoid of the standard live element, due to COVID-19-related restrictions. And honestly, it was a nice change after last year’s