GV

Data Dive: Pokémon GO Hits the $5 Billion Mark

Though generalist tech press have moved on to other shiny objects, Pokémon Go is at the height of its popularity and continues to break records. The latest figures from Sensor Tower estimate* that the game has made $5 billion in lifetime revenue as it passes its fifth birthday.Zeroing in on 2021, Pokémon Go has already reached $642 million in the first half of the year. This is 34 percent greater than 2020 on a year-over-year basis, and puts it on a $1.3 billion annual run rate. Its FY 2021 outcome

Resolution Games closes $25M Series C funding round to dedicate more to existing titles and deliver additional live VR games

In Virtual Reality News July 14, 2021 – Resolution Games, a Virtual Reality (VR) games studio known for titles including Demeo, Blaston, Cook-Out: A Sandwich Tale and others, has today announced it has closed a Series C funding round of USD $25 million, bringing the company’s total funding to USD $38.5 million. The round was co-led by Qualcomm Ventures LLC and BITKRAFT Ventures, followed by Knutsson Holdings AB. Prior investors who also took part in the round included GV, MizMaa, GP Bullhound, Partech, Creandum, Initial Capital, Bonnier Ventures and Sisu

Sam & Max — The chaotic team has now also made virtual reality unsafe

Maybe some of you still know the adventures of Sam & Max. I accompanied the dynamic duo for you in VR.Sam & Max are back. The dream team is now also trying to put a stop to the villains in virtual reality. With “Sam & Max: This Time It’s Virtual”, their first VR adventure was released today. The dog with the hat and the violence-prone rabbit captivate here with a quick-witted humor and NPCs that couldn’t be crazier. I have now joined the Freenlance Police as a cadet and will

Future of Gaming Technology: Trends You Need to Follow

The gaming industry is dynamically evolving, with content creators trying to adjust to the ever-changing user demands and emerging technologies. The value of the video game market is currently $65.49 billion, and if you want to get a share of the market, you will need to stay up to date with the latest trends. In order to help you better forecast user demands, we assembled a list of some growing trends that will give you a better understanding of the future gaming technology. Let’s take a look at the first

Haptics in VR gaming with Alex Meland (Haptics Club #1)

The Haptics club is an Open community about #Haptics. Founded by members of Unity, Interhaptics, Senseglove, and Nanoport. An event every other week with speakers from various industries and academia.Do you want to listen to the full podcast?Alex Meland is a Community Manager at bHaptics, and passionate about the world of haptics. bHaptics is a company that specialized in full-body haptic suits. It provides a ‘sense of touch’ to virtual reality more closely than ever before imaginable. The company believes the most elaborate haptic feedback brings gaming, entertainment, and other

Electronic Arts selects Grass Valley for remote esports production

Electronic Arts Competitive Gaming Entertainment (CGE), EA’s esports division, has announced that it will use remote production tools by Montreal-based media provider Grass Valley to power its EA Sports FIFA 21 and Apex Legends online competitions. Grass Valley Agile Media Processing Platform (GV AMPP) will allow EA to coordinate production teams remotely for the two titles across the world. Pictured: Grass Valley’s GV AMPP live production in action during the FIFA 21 Global Series Europe Qualifier. Image credit: Electronic Arts RELATED: Apex Legends Global Series Championship details revealed The Grass Valley system

Roblox is at the Nexus of Digital Currencies & the Creator Economy

Our kids understand it better than we do. And it’s training them for the token economy.Image from Roblox SEC filingThe stock market drama keeps getting more exciting. In a tumultuous drama reeling from the tailwinds of the GameStop frenzy, the stock market gaming landscape will see a new entrant with Roblox. In the ultimate symmetry of sorts GameStop, the nostalgic mall retailer from our childhood, has set the stage for Roblox — the gaming platform for the future, which has already cemented itself as the pandemic memory that our kids will be

Why I Just Spent $500 on a VR Headset

Plug me in: I want lightsabers! And something more…Image by Jazna Rossi from PixabayI don’t normally acquire. It prigs my financial and counter-consumerist conscience too much.But I’m no monk. I make exceptions from time to time. Especially when there’s the chance to play with lightsabers in virutal reality.So I just dropped $500 on an Oculus Quest VR headset.My hopes are high for joyful play, and something more impactful.The Joy of Lightsabers, Robots and Bullet TimeI’m lucky enough to have already had some gaming experiences in VR.Every time I’ve put on

What I Learnt on My First Day in VR

Connection, immersion and a heartfelt pang I didn’t expect.Photo by Ricardo Gomez Angel on Unsplash“Hey man, would you like some water?”My friend is offering me a plastic water bottle. I reach out and take it a little cack-handedly, like I’m wearing thick ski gloves.“Go ahead, drink some,” he encourages.I bring the bottle up to my face and upend it. Water pours out over my face. I laugh.“That’s amazing!” I say.“Yeah, they’ve put water bottles and drinking fountains all over the place in here to remind people to drink water in

VR in 2020: More Than a Fad

Virtual reality has faced accusations of being a stepping stone in gaming, here for a moment, not for the long-haul, since its inception. From the launch of the Oculus Rift which first allowed consumers to experience VR at a steep, but somewhat stomach-able price, those who enjoy VR have been seen as jumping on a trend.This may be news to some, but it must be said. We’re in 2020, and VR looks to be here to stay.I first experienced virtual reality through Google’s own Cardboard viewer made out of, unsurprisingly,