Inclusivity

The Razer Invitational Comes to North America for 2021

by Jason Parker in General | Apr, 20th 2021 Not too long ago, we spoke to Khang Tai about the Razer Invitational, and now we’re proud to announce it’s coming to North America! This is the first Razer Invitational to come to North America and feature games like Fortnite, Rainbow Six: Siege, and Brawl Stars. Each game will have a $10k prize pool for the players as well. Perhaps the best part of all, any player who wants to test their skill can enter, ensuring that esports is truly for everyone. Many

Razer commences Razer Invitational 2021 with North American debut

Gaming brand Razer has announced the Razer Invitational – North America, a regional online esports tournament open to the gaming communities in the United States, Canada, and Mexico The competition is a part of the brand’s Razer Invitational 2021 season and follows in the footsteps of last year’s events in Europe, Latin America and Southeast Asia. The event makes its debut in North America on May 8th. Credit: Razer RELATED: Tribe Gaming announces Razer as peripherals partner Each week, throughout May and into early June, athletes from across the continent

Generation Esports raises $10.8 million to grow student esports leagues

GamesBeat Summit 2021 #GBSummit returns with two days of content and networking designed for industry executives. April 28-29, 2021 Register Now Join GamesBeat Summit 2021 this April 28-29. Register for a free or VIP pass today. Generation Esports has raised $10.8 million in funding to grow student esports leagues and tournaments. Altos Ventures led the round in the Kansas City, Missouri-based startup, which has built a platform for staging esports leagues, tournaments and other events. FJ Labs also invested. The company will use the round to support Generation Esports‘ multiple

The gameHERS Partners With GameFace for B2B Esports Awards

UK-based esports company GameFace announced that it has partnered with gaming and esports advocacy group, The gameHERS to add a new inclusion category and jury members to its judging panel for its B2B esports awards program, The GameFacers. The B2B awards will add a new category, “Best Inclusion Program,” and new jury members to its awards panel.  GameFace and The GameFacers awards were formally launched in December by events company Festival of Media CEO Jeremy King. The awards will honor esports organizations and related companies in 17 global awards categories

SIE London Studio’s Next Game “Has Huge Potential,” Says Co-Studio Head

The developers of Blood and Truth seem to have something exciting in the works. SIE London Studio delivered one of PSVR’s best games to date in 2019 with their cinematic first person shooter Blood and Truth, and given how good that game was, it’s no surprise that there are many who are keenly waiting to hear something about what their next project is going to be. According to co-studio head Tara Saunders, it’s apparently going to be a big one. Speaking in an interview that was recently published on the developer’s official

How to watch Mental Health, Diversity, and Games 

GamesBeat and Oculus are teaming up for a series of VR events, which we’re hosting select Wednesdays through February. Join live at 10 a.m. Pacific on December 9  for the next iteration focused on Mental Health, Diversity, and Games where Dean Takahashi of GamesBeat, Eve Crevoshay of Take This, Angela Roseboro of Riot Games, and Javon Frazier of Studio71 will tackle diversity and inclusivity in the industry. Mental Health, Diversity, and Games, will explore how the ongoing lack of diversity, equity, and inclusion (DEI) in the gaming industry is having

Nerd Street Gamers to Open World’s First Esports Industry Campus in…

“With this esports campus, we’re supporting the growth of the industry as a whole by increasing access to opportunities for gamers, public organizations, educational institutions, and the community at large.” John Fazio, founder and CEO, Nerd Street Gamers PHILADELPHIA (PRWEB) September 15, 2020 Nerd Street Gamers, the national esports infrastructure company dedicated to powering competitive opportunities and events for gamers, announces it will open the world’s first esports industry campus called “The Block” at 401 North Broad Street in Philadelphia. The space will not only function as Nerd Street Gamers’

XSET Signs Two-Year Partnership With Sports Nutrition Brand GHOST

Gaming and esports organization XSET announced Tuesday a two-year partnership with sports nutrition brand GHOST that will see both companies collaborate on a variety of initiatives. This is the first partnership deal for XSET since its launch in July.  Financial terms of the deal were not disclosed. GHOST will serve as XSET’s partner of record for protein, gaming, and performance supplements, and ready-to-drink beverages, and will provide XSET’s streamers, athletes, and esports teams with GHOST products. GHOST will also be a featured jersey sponsor for XSET’s multiple esports teams and

Oculus co-founder and games industry vets form Mountaintop Studios

Oculus co-founder Nate Mitchell is heading up a new game development house called Mountaintop Studios, joined by colleagues from around the gaming industry. The company aims to leave the crunch and toxic culture pervasive in game studios behind and make one that’s “collaborative, anti-crunch, diverse and inclusive.” The founding team includes Mitchell’s former colleague Mark Terrano, who was creative director at Oculus, Matt Hansen, former COO of Double Fine, and artist Rich Lyons, who worked at Naughty Dog and Vigil. According to its webpage, Mountaintop will be creating “multiplayer games

Xbox to Host Panel on Inclusive Game Design and Building a Welcoming Future in Games

On Tuesday, March 17 at 11:35 p.m. – 12:15 p.m. PT, Xbox will host and stream a special panel focused on the importance of inclusivity in game design. Titled “Intentionally Inclusive Design: Building a Welcoming Future in Games,” the panel will feature relevant takeaways and tips for anyone who makes games, and will be streamed live via Mixer (includes closed captioning), GameStack.com, YouTube and Twitter. Why is inclusive game design important? With more than 2 billion gamers worldwide, a “typical gamer” simply doesn’t exist; gamers come from a variety of