interactive

Interactive Mystery ‘Night in the Unpleasant House’ Coming to iOS this Month

Developer Unmapped Path is comprised of writer and game designer Joel Haddock and author and all-around creator Chris Klimas, who also created the popular open-source interactive fiction software Twine. They previously worked together developing games under the name Twofold Secret, but upon founding Unmapped Path in 2016 they set out with a goal of creating meaningful native experiences on mobile devices using Twine technology. They developed a proprietary engine they call Disbound which can adapt Twine-based interactive stories into a native experience for mobile without having to recode or rewrite

A New ‘Metal Slug’ Mobile Game Is in Development at SNK with Plans for a Release This Year

Over the years, we’ve had loads of Metal Slug releases on mobile through ports or free to play releases and spinoffs on iOS and Android. It looks like a new mobile Metal Slug game is in development at SNK in Japan alongside a console Metal Slug game going by an announcement from SNK Interactive in Korea (via Siliconera). A new console Metal Slug game was announced but the existence of a new mobile game done internally is new and this title is yet to be revealed. This game is separate

PS5 Game Development Will Likely Increase Production Costs, PlayStation CEO Says

The PlayStation 5 and Xbox Series X are set to release this year, kicking off the next generation of consoles, and our first look at what the PS5 will be capable of came from a demonstration of Unreal Engine 5. But producing such highly detailed graphics will not come cheap, and could lead to an increase in the development cost of AAA games. Sony Interactive Entertainment president and CEO Jim Ryan has talked to gamesindustry.biz about the cost of creating a game that will look like the Unreal Engine 5

E3-Like Event From The Guerrilla Collective Postponed

Guerrilla Collective--an online digital games festival--has been delayed. Originally scheduled for June 6-8, the event will now occur June 13-15 in support of Black Lives Matter. In a statement on Twitter, Guerrilla Collective's organizers wrote: "The Guerrilla Collective came together to create a space where all find a voice to support each other, our industry, and our work. It is the cumulative effort of incredibly diverse teams unified in the creation of a digital event to bring hope and positive content to the world. We recognize this is a time

Simutech multimedia hires Francois Painchaud as VP of Engineering

Francois’s experience will allow Simutech to deliver highly interactive simulations that our customers depend on to train the next generation of skilled labour OTTAWA, Ontario (PRWEB) June 05, 2020 Simutech Multimedia, the leader in simulation-based training for the manufacturing industry, today announced the hiring of Montreal-based multimedia development executive François Painchaud as Vice President of Engineering. Painchaud is a veteran in the 3D development industry and will guide Simutech’s development of its new web-based 3D simulations. Painchaud - who has over 20 years in design, development and deployment of diverse

How to Survive and Thrive as a Space Empire in Stellaris: Console Edition

Hello everybody, Daniel Moregård here from Paradox Interactive to offer some tips for navigating the latest update for Stellaris: Console Edition – 2.2 “Le Guin”. Stellaris: Console Edition is the first grand strategy game on consoles and it’s free to play this weekend! As such, you might be thinking, what’s a grand strategy game? What is Stellaris? What is the meaning of life?? Who am I?!? It’s okay – you’re reading a blog post and it’s here to help with at least some of those questions. “Grand strategy” is a

‘If Found…’ Review – Hand Can Erase

TouchArcade Rating: Annapurna Interactive has consistently been releasing superb experiences on not just iOS but also other platforms over the years. When they announced that If Found… ($4.99) from Dreamfeel would now be published under them, I was intrigued. If Found… has been in the works for a few years now as an interactive visual novel with gorgeous visuals. It finally arrived last week on iOS and PC platforms and it is a perfect fit not only to iOS but also Annapurna Interactive’s portfolio for a variety of reasons. The

Malmö, Sweden — Global Gaming utökar samarbetet med Viral Interactive Ltd och överlåter domänen Ninjacasino.se. (English version follows)

Som ytterligare del i samarbetet mellan Global Gaming och Finnplay Group har Global Gaming överlåtit domänen Ninjacasino.se till Viral Interactive Ltd. Viral Interactive, som innehar licens för kommersiellt onlinespel utfärdad av Spelinspektionen, har även ansökt hos Spelinspektion om att lägga till domänen Ninjacasino.se till sina övriga domäner på nuvarande licens. Viral Interactive ansvarar i egenskap av licenshavare fullt ut för driften och regelefterlevnaden av samtliga domäner som lyder under dess licens. I början av augusti lanserade Viral Interactive den nya spelsajten NanoCasino.com. Global Gaming är marknadsföringspartner till Viral Interactive och

Archived | Create a virtual reality speech sandbox

Archived contentArchive date: 2019-08-08This content is no longer being updated or maintained. The content is provided “as is.” Given the rapid evolution of technology, some content, steps, or illustrations may have changed.Summary This developer pattern will show you how to build advanced interactive speech systems for virtual reality with just two Watson™ services: Watson Speech-to-Text for transcription and Watson Assistant for parsing the meaning of the words. Discover how to leverage the Watson Unity SDK to implement the services right from the Unity development environment. Description Virtual reality (VR) enables