Investors

August Investment Recap: Fortnite Billions, BITKRAFTS $165M Venture Fund, and New Capital for Esports Organizations

August was a record month for esports investments. The Esports Observer tracked 16 investments raised by esports-relevant companies during the month. Disclosed investments accumulated to $2.78B USD, which is more than all seven previous months of 2020 combined, bringing the total sum of disclosed investments in 2020 to $4.34B.  The news of esports-relevant investments was headlined by the $1.78B financing round raised by Fornite developer Epic Games and the closing of BITKRAFT’s new venture fund at $165M. Financial terms were not disclosed for all deals highlighted in this article. Epic

AT&T reportedly backs away from selling Warner Bros. Interactive

Sponsored Links Warner Bros. Interactive Entertainment For the time being, AT&T has reportedly decided against selling its Warner Bros. Interactive Entertainment gaming division to another company. According to Bloomberg, the telecom concluded the unit was too valuable to ditch, even if a sale would have helped the company with its $165 billion debt load. When news of the potential sale first broke, CNBC reported the sale of the division could have netted AT&T as much as $4 billion. Several prominent video game publishers were reportedly interested, including Microsoft, Take-Two, EA and Activision Blizzard. Bloomberg reports two

Restream Secures $50M Series A Investment, Launches Multiplatform Live-Streaming Software

Live-streaming tools developer Restream announced that it has raised a $50M USD Series A financing round led by Sapphire Ventures and Insight Partners. Restream also announced the launch of its multiplatform live-streaming distribution, branding, chat, and analysis software, Restream Studio, out of beta. The company’s Co-Founder and CEO, Alexander Khuda wrote in a blog post that “we have experienced tremendous growth,” and built a community of more than 2M creators who broadcast more than 8M monthly live-streams to 750M+ monthly viewers around the world since he and Andrew Surzynskyi founded

AVGL and Intel Announce ‘Intel Inspires’ Showcase Series, $150K in Scholarships

Collegiate esports event platform American Video Game League (AVGL) and Intel announced Thursday the launch of Intel Inspires, a new competitive series to highlight and reward young regional esports talent. Intel Inspires is described as a “two-month esports discovery showcase” highlighting the talents of young players across the country. The event will be held online in a series of regular, often-weekly qualifying events. Intel Inspires is open to U.S. residents only and participants must be at least 13-years-old. It will be divided into three competitions (beginning Friday), culminating in a

Epic Games Raises a $1.8B Funding at a Post-Money Equity Valuation of $17.3B

Fortnite developer Epic Games announced a $1.78B USD corporate venture round consisting of primary capital and secondary purchases from employee equity holders. The investment puts the company’s post-money equity valuation at $17.3B, up roughly 15% compared to its $15B valuation in 2018 when Epic Games raised a $1.25B round. The funding round includes a $250M strategic investment made by Sony Corporation in July. Participants in the investment round included UK investment management firm Baillie Gifford (roughly $250B under management), funds and accounts managed by BlackRock (roughly $7.4T under management), Fidelity

Infinite Fleet Raises $3.1 Million in Oversubscribed Round Led by…

HONG KONG (PRWEB) August 06, 2020 Infinite Fleet, the revolutionary sci-fi massively multiplayer online (MMO) strategy game created by Blockstream CSO and Pixelmatic CEO Samson Mow has completed a funding round totaling $3.1 million through a private security token offering (STO). Infinite Fleet is an online strategy game in which thousands of players command fleets of customizable spaceships and play cooperatively to fend off an alien threat, leaving their legacy in the game’s lore via its unique directed narrative feature. The game draws inspiration from space real-time strategy (RTS) and

North is going south: how to chart a different course

The North project is one of the more interesting in recent CS:GO history. For those who don’t know, the Danish team was originally formed and funded using VC from a number of European sources, with the majority of the funding provided by FC Copenhagen, one of the top teams in the Danish Superliga, and traditionally one of Denmark’s best football sides.This created a lot of headlines and excitement about the prospect of two world-class teams in the country, and fans latched on the angle of ‘professional sports team invests into

How the Tokenization of the Gaming Industry Empowers Players

Amid the COVID-19 pandemic, one thing is clear: The video games industry is thriving. As people around the world find themselves with more time on their hands thanks to government-mandated lockdowns and a partial economic shutdown, video game sales have skyrocketed. Despite being overshadowed by some of the more glamorous uses for blockchain technology, the gaming industry may be poised for a generational leap forward with the advent of asset tokenization — a practice that could expose the gaming industry to a whole new wave of investors while simultaneously unlocking

Ubisoft CEO lays out a plan to change the company’s toxic culture

An internal letter from Ubisoft CEO Yves Guillemot. — Ubisoft (@Ubisoft) July 2, 2020 Beyond the ongoing investigations, Ubisoft says it has set up an online confidential alert platform where people can report harrasment or other inappropriate behavior, that’s run by a third party. Guillemot also said they will shake up the Editorial Group that oversees creative decisions, which Kotaku notes has a roster made up exclusively of white males. Otherwise, Ubisoft is adding a Head of Diversity and Inclusion that reports directly to the CEO, and Projects Director Lidwine