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Spyder on Apple Arcade Lead Designer Nic Cusworth interview

Sumo Digital is known for having a hand in major recent titles like Sonic Team Racing, Mortal Kombat 11, Crackdown 3, and the rebooted Hitman series just to name a few, but they also know their way around mobile game. Their latest venture is Spyder. Spyder recently launched on the Apple Arcade. It’s a game in which players take on the role of a miniature spider-like robot called Agent 8. Agent 8 is a spy robot built to infiltrate technology and sabotage the plans of evil doers. Our own Blake

The internet changed gaming forever. How’s player support keeping up?

“Gaming has changed,” I thought to myself as I slowly maneuvered past the young cosplayers crowding the halls at Gamescom, the largest gaming conference in Europe for players and industry professionals.I thought back to my childhood, and the games I grew up with. Mario and Sonic were still present, I could still find Street Fighter and Fallout merchandise, and FIFA 20 was, somewhat expectedly, huge. But that was pretty much it — the gaming universe I used to know, tucked in between massive displays of games I’ve never heard of.

Swarm Intelligence could be the Key to More Accurate Sports Betting

Share... Facebook Twitter Linkedin Reddit StumbleUpon Tumblr Print email You don’t see many traffic jams in the bee worldPhoto by Jordan Schwartz Artificial intelligence has been shown to have tremendous predictive power in all sorts of areas. Sports is one area in which data plays a key role, whether it’s statistics about a team’s form and overall performance, or data for individual players and their strengths. Collecting this data and analyzing it using algorithms can lead to more accurate predictions. This type of AI doesn’t have to involve any human

How Artificial Intelligence is changing the gaming industry

Artificial intelligence (AI) in gaming isn’t a recent innovation. As early as 1949, mathematician and cryptographer Claude Shannon pondered a one-player chess game, in which humans would compete against a computer.Indeed, gaming has been a key engine of AI, and a proving ground for the simulations, constructed environments and tests of realism that are the foundation of virtual experiences.AI for the gaming experienceIn 1989’s Sim City, for example, players controlled complex simulations, and rudimentary gaming AI was deployed to simulate something close to realism – i.e. deeply human characteristics like unpredictability.