Millennials

Riot Games and Konvoy Ventures back games publisher Carry1st in $6M Series A

Africa is the last frontier for basically anything. Mobile gaming is no exception. For a continent that is home to more than 1 billion millennials and Gen Zers, mobile gaming has never really picked up, despite the continent witnessing rapid economic growth and smartphone adoption. Two issues have proved detrimental to this growth: distribution and payments. With fragmented and unresolved distribution and digital payments ecosystems, game studios have found it difficult to serve African consumers and make a ton of money doing so. Carry1st is a mobile games publishing platform

LGP1 – where Esports meet Reality TV – launches this summer

LGP1 If videogames are where you connect with your world, and you miss the social engagement of live Esports, LGP1 is the gamified GVC platform that allows you to experience remotely the excitement of a LAN party with your friends. LUXEMBOURG (PRWEB) April 22, 2021 A thrilling new way to experience Esports, LGP1 allows players to battle remotely with their friends, without losing the excitement and social engagement of a live competitive gaming event. The audience watches, interacts, and plays for free together in a party on the platform as

PayNearMe Simplifies iGaming Deposits and Payouts to Enable Operators…

Players want a simple and fast deposit experience, and when they don’t get it, they quickly move to an operator that makes funding accounts easy. PayNearMe makes deposits and payouts easy. “iGaming payments are hard. Managing deposits and payouts is a complex process that requires technology designed for the gaming industry. With billions of dollars in iGaming deposits at stake, operators can’t afford to lose players to poorly designed deposit and cashout experiences," Kaplan said. SANTA CLARA, Calif. (PRWEB) March 02, 2021 PayNearMe, the payments platform designed to manage the

Extra Crunch roundup: Inside DoorDash’s IPO, first-person founder stories, the latest in fintech VC and more

One of my favorite series of Monty Python sketches is built around the concept of surprise: Chapman: I didn’t expect a kind of Spanish Inquisition. [JARRING CHORD] [Three cardinals burst in] Cardinal Ximénez: NOBODY expects the Spanish Inquisition! I was reminded of this today when I needed to reschedule a few stories so we could cover DoorDash’s S-1 filing from multiple angles. First, Managing Editor Danny Crichton looked at how well the company’s co-founders and many investors stand to make out. Alex Wilhelm covered the IPO announcement in depth on TechCrunch before writing

Millennials Top Gen Z for PC/Console Gaming in 2020

Millennials are leading the charge in 2020 to date for overall gaming on PC and console systems in the under-50 demo in the U.S., U.K., Sweden, France, Germany, and Poland, according to the latest data by Newzoo Pro. Making up 42% of the total gamers on PC and console (Xbox One, PlayStation 4, Nintendo Switch), Millennials (ages 23-38) make up almost half of the gamers in the space. At less than half the participation, Gen Z (ages 16-22) was the next highest group at 20%. Both the oldest and youngest

David Beckham invests in London-based esports startup Guild

The global esports market, which has enjoyed tremendous support in Asia and is now fast establishing itself as a mainstream entertainment globally, is currently valued at US$1.1bn and is projected to grow by 42% to US$1.56bn by 2023[1]. The number of esports fans is estimated to be around 495m and is largely comprised of millennials – this number is projected to hit 646m by 2023. Guild Esports (Guild), a new global esports business headquartered in London and co-owned by David Beckham, today announced its global launch amid a booming global

Why the Olympics should add esports

Brandon Byrne Contributor Brandon Byrne is the CEO and co-founder of Opera Event, a technology platform that connects content creators, teams and sponsors to one another programmatically and at scale. He was previously the CFO of Team Liquid and VP of Finance and Administration at Curse. I recently sat on a panel for gaming website Pocket Gamer that was focused on esports and the Olympics. We were debating whether esports were filling the gap in sporting events, including the Olympic games, which have been paused due to the COVID-19 pandemic.