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Opinion: Rocket League Will Never Be a Tier One Esport, but it Can Dominate High School

In the esports industry, there is no esport with greater potential to penetrate popular culture than Rocket League. The game’s structure most closely mirrors a traditional sport without being a pure sports sim, it requires the least mechanical knowledge to follow mid-match, and creates some of the most stunning, skill-expressive highlights of any esport. So why isn’t it the biggest esport? Why has it never made Tier One on The Esports Observer’s quarterly PC Games Impact Index? Why is it outside of the Top 10 every year in prize money

Addiction to Free Fire Leads Player Commit Suicide in India

by Jason Parker in General | Apr, 2nd 2021 Gaming addiction is serious and has led a Free Fire fan to commit suicide recently. Before PUBG Mobile got banned in India, we spoke several times about players who, addicted to the game committed crimes or suicide as a result of their addiction. This is not why PUBG Mobile got banned. Seeing more of these news stories shows that gaming addiction is serious, and is not being treated properly in India. Instead of simply scolding and forbidding things, there has to

It Takes Two Review – Precise Cooperative Brilliance

It Takes Two on PS4 It isn’t too often that I can convince my casual gamer friends to sit down and play a co-op adventure with me that doesn’t solely revolve around shooting or sports. That all changed with Hazelight Studios’ It Takes Two. It Takes Two follows the story of Cody and May, a couple struggling to raise their young daughter, Rose. Due to the stress of work and the pressures of parenthood, the two have decided to separate. After Rose hears this, she escapes to her room, wishing

Mom Goes Viral on TikTok For Rant About Fortnite V-Bucks, Raising More Questions About Kids’ Spending

FortniteFortnite was in the news again this week. | Epic GamesA TikTok video of a mom finding her child purchased over 49,000 V-Bucks in Fortnite went viral this week, raising the debate again over how monetary spending should be handled in games popular with children. The equivalent of this in-game purchase of the popular Battle Royale-style game to real word currency? Approximately $300 or more, depending on which packs the child purchased in-game. In a follow-up video, the mom noted that her child spent "$80 mad times" referring to the

Magical I Am Launches Indiegogo Campaign To Raise Funds For Industry…

ATLANTA (PRWEB) March 22, 2021 Magical I Am™ Inc., developers of a game-based app to help dyslexic children with their learning to read challenges, has launched an Indiegogo campaign to raise funds for the innovative social good technology that will dramatically reduce the costs and correct the reading issues associated with dyslexia. Donors who want to contribute to the Indiegogo campaign can access it here https://www.indiegogo.com/projects/magical-i-am-k-5-dyslexia-reading-game/x/26092509#/. The funds will be used to continue the development of the mobile app being developed by Magical I Am founded by Bill Allen, who

League of Legends patch 11.6 notes – Battle Academia skins, Akali, Xin Zhao changes

If you’ve been keeping an eye on that League of Legends 2021 patch schedule, you’ll know the multiplayer game’s 11.5 update has now dropped onto live servers, bringing a big ol’ batch o’ balance changes and bee-themed skins to the League. Now, though, it’s time for the next content extravaganza, so let’s take a look at what’s coming for League of Legends patch 11.6. As showcased on the League of Legends Twitter channels this week, we’ve got a raft of new skins for the Battle Academia line on the way

Roblox is at the Nexus of Digital Currencies & the Creator Economy

Our kids understand it better than we do. And it’s training them for the token economy.Image from Roblox SEC filingThe stock market drama keeps getting more exciting. In a tumultuous drama reeling from the tailwinds of the GameStop frenzy, the stock market gaming landscape will see a new entrant with Roblox. In the ultimate symmetry of sorts GameStop, the nostalgic mall retailer from our childhood, has set the stage for Roblox — the gaming platform for the future, which has already cemented itself as the pandemic memory that our kids will be

Which Titan Would You Be? Take This Attack on Titan Personality Quiz to Find out

Attack on Titan continues to be a classic in the making, and its titular Titans have played a big part in that. In particular, its Nine Titans have captured the imagination of the series’ fans, with at least one’s design and personality resonating with them on a personal level. However, you may be struggling to pick which of these gargantuan characters you most relate to, and that’s why we’ve compiled this quiz to help you figure out which Titan you would be based on your personality. Now, without further ado,

ESIC’s spoken about the coaches. Will Valve be next?

On Monday, the preliminary findings of ESIC’s landmark spectator bug investigation were made public, implicating 37 coaches for a slate of offenses across the last five years. With more to come (supposedly about issues involving stream-sniping, not to mention the match-fixing investigation), it feels like a purge is overdue. The real question is whether Valve will step in, and if so, will they keep with the brutal precedents they set almost half a decade ago.And then there were thirty-sevenThe slow-motion fallout of the spectator bug controversy continued on Monday with

Switch to Success: 20 Years of Nintendo Console Sales

Since its 2017 release, the Nintendo Switch has become a household game console for gamers and non-gamers alike. Few consoles penetrate the mainstream deeply enough to have parents referring to a console by its proper name, instead of their children’s “Gameboy” or “Wii”. Even fewer come together as a complete package that ties together the ideologies and technical ideas of their preceding consoles like the Nintendo Switch has. This graphic visualizes the Nintendo Switch sales success story alongside more than 20 years of Nintendo console sales. The History of Nintendo