Planes

Super Doom: How id Software’s Opus Made the Jump to Super NES

ON DECEMBER 10, 1993, ID Software's developers uploaded Doom to a high-speed file-sharing server maintained by an IT administrator who oversaw University of Wisconsin's network. The shareware episode arrived to great fanfare. So great, in fact, that the admin had to ask hundreds of users eager to download Doom to log off so id could transfer the game. Instantly the chat rooms became ghost towns. At midnight on the dot, the gamers at id uploaded their game, and all hell broke loose. Grown adults in businesses suits clogged office networks

Knee-Deep in the Ports: Ranking the Best (and Worst) Versions of Doom

As of 2008, Tetris holds the achievement of the most ported video game in history. Which makes sense. Virtually any electronic device can run Tetris. That's the beauty of its design: difficult to master, but arguably the most accessible controls and objectives ever.  Doom, however, is hot on Tetris's heels. You can play Doom on virtually any personal computing operating system, most consoles, and lots of handhelds. You can even run the game on a piano. Can you play Tetris on a piano? That's what I thought. (Though you'll probably