Plato Data Intelligence

Epic Games launches Fortnite on the Google Play Store and they’re not happy about it

Epic Games is finally settling its feud — kind of — with Google and putting Fornite onto the Google Play Store, but the studio sounds pretty pissed about it. When Fortnite launched on mobile in 2018, Epic Games very notably sidestepped the Google Play Store and pushed users to download the title directly from their website, an effort made to avoid the substantial revenue cuts that Google takes from in-app purchases of Play Store downloads. At the time, the move was understandable for Epic, which was sitting on the hottest

Virtual Reality is Missing Its Moments :

SourceThey were meeting in a small wardrobe in one of the hundreds of worlds held on the platform. To my knowledge, this particular land had a single cupboard surrounded by a flat, low-lying area with a border and water. As I scanned the virtual space, I heard the voices of the people in the wardrobe stopping their conversations and looking out my window. I’ve been pretty visible since I was in Kiddy Kong and I was about the same size as their small building; I heard them talking about me

Esports One launches its fantasy esports platform

Esports One is a startup betting that there’s a big opportunity in bringing a fantasy sports approach to the world of esports — particularly at a time when traditional pro sports are on pause. Co-founder and COO Sharon Winter told me that the company’s platform, which is leaving beta testing today, is the first “all-in-one fantasy platform” for esports. In other words, it’s not just a site where you can create a fantasy team to compete with others, but also a place where you can research players, read articles about

PlayStation 5’s new DualSense controller is a sleek and futuristic gaming accessory

Sony has revealed the design of the PlayStation 5‘s controller – a follow-on to its popular DualShock line that takes on a new name for a new generation: DualSense. The DualSense controller is kitted out in black and white, and looks like a futuristic, plastic armor-plated robot companion more than a gamepad in some ways. It’s still recognizably a product of the DualShock legacy, however, and has the same familiar button layout as previous PlayStation controllers. The DualSense incorporates haptic feedback, however, for what Sony says will be a heightened

HTC reveals three new flavours of VIVE Cosmos VR headset for novice and experienced users

James is editor in chief of TechForge Media, with a passion for how technologies influence business and several Mobile World Congress events under his belt. James has interviewed a variety of leading figures in his career, from former Mafia boss Michael Franzese, to Steve Wozniak, and Jean Michel Jarre. James can be found tweeting at @James_T_Bourne. Spread the loveHTC is expanding the range of its VIVE Cosmos series of PC-tethered virtual reality products – aiming to sate the appetites of the most demanding enthusiasts, as well as entry level starters.

Survey: VR headset sales on Steam sees biggest ever jump in January

VR 360 is a news, analysis and opinion site devoted to virtual reality technology, promoting thought leadership from leading brands and platforms and collaborating with industry bloggers to deliver insight, reviews and strategy for all aspects of the ecosystem, from developers to CIOs. Spread the loveAccording to the January 2020 data released from Valve’s Steam Survey, VR headset growth on Steam has taken its largest leap yet, with 1.31% of the population having headsets that were connected to their computers. With a year-over-year increase of 43%, this beats out the

Announcing Adobe Animate CC 2019

The Adobe Animate team is excited to announce the latest version of Adobe Animate CC. This new version pushes the boundaries of the animation space with Asset warping, Layer Parenting, layer effects, and automatic lip syncing — all designed to enhance the quality of animations created with the tool. In addition, Animate CC 2019 enables 2D animators to use their existing skills for creating VR experiences (beta), introduces a new WebGL-based runtime (beta), significant performance enhancements to the HTML Canvas output, and much more. Some of the new features include: