professionals

The Long Dark: Social Distancing Fundraiser to support WHO against COVID-19

Hinterland Studios has announced The Long Dark: Social Distancing Fundraiser, in which current purchases of The Long Dark will go to help WHO in its efforts against the coronavirus. As the ongoing efforts against the COVID-19 pandemic continue, the World Health Organization is arguably leading the charge in research and publication of new, accurate information and treatment of the virus. The Long Dark developer Hinterland Studios has certainly taken note of this and intends to help in the fight. It has started The Long Dark: Social Distancing Fundraiser to donate

Ones to Watch in Esports

Esports continues to be a leader in advancing media technology, yet the gaming community continues to struggle in creating a singular hub for viewers to check out all their favorite games and for there to be a singular hub for gaming education. With the market as large as ever and continuing to grow, Batch 26 companies Gamerzclass and Juked are working towards creating the next big hubs in esports.  Giving You The Coach You Always Wanted – Gamerzclass Professional esports players know how challenging and competitive teams can get, from

This Week on Xbox: March 6, 2020

We know you’re busy and might miss out on all the exciting things we’re talking about on Xbox Wire every week. If you’ve got a few minutes, we can help remedy that. We’ve pared down the past week’s news into one easy-to-digest article for all things Xbox! Or, if you’d rather watch than read, you can feast your eyes on our weekly video show above. Be sure to come back every Friday to find out what’s happening This Week on Xbox! Expand Your Collection with New Special Edition Xbox Wireless

The internet changed gaming forever. How’s player support keeping up?

“Gaming has changed,” I thought to myself as I slowly maneuvered past the young cosplayers crowding the halls at Gamescom, the largest gaming conference in Europe for players and industry professionals.I thought back to my childhood, and the games I grew up with. Mario and Sonic were still present, I could still find Street Fighter and Fallout merchandise, and FIFA 20 was, somewhat expectedly, huge. But that was pretty much it — the gaming universe I used to know, tucked in between massive displays of games I’ve never heard of.

Insert coin: Level up your player support experience

If you’re wondering if I’m a gamer, I’m not.I don’t play video games every day, I don’t crowd my mobile phone with gaming apps, belong to any gaming community, I’m not even that good at them! However, from time to time, I do play a game or two. I’ll get excited and even start screaming to the lifeless screen in front of me — and that’s when my inner gamer, dormant most of the time, comes out to play.For this reason, going to Gamescom 2018 was an entirely new experience

How Artificial Intelligence is changing the gaming industry

Artificial intelligence (AI) in gaming isn’t a recent innovation. As early as 1949, mathematician and cryptographer Claude Shannon pondered a one-player chess game, in which humans would compete against a computer.Indeed, gaming has been a key engine of AI, and a proving ground for the simulations, constructed environments and tests of realism that are the foundation of virtual experiences.AI for the gaming experienceIn 1989’s Sim City, for example, players controlled complex simulations, and rudimentary gaming AI was deployed to simulate something close to realism – i.e. deeply human characteristics like unpredictability.