remote work

Kena: Bridge of Spirits Has Been Delayed Again to September 2021

[embedded content] Kena: Bridge of Spirits, the upcoming adventure game that looks like a Pixar movie, joins the list of 2020/2021 games that have been delayed. The good news is that the game is only delayed by a month, during which time the team says it’s going to give the game extra polish. The new release date is September 21. Developer Ember Lab said in the announcement of the delay: “We have made the difficult decision to delay the release of Kena until September 21st to polish the game across

Ex-Shadow of Mordor Boss Joins Unnamed EA Studio Making Open World Action Adventure Games

Expect more news this fall. Kenneth Stephens oversaw WB Games’ Monolith during the development of both Middle-earth: Shadow of Mordor and Middle-earth: Shadow of War. Now, he’s headed to a new, as-yet unnamed studio at EA, which will focus on developing open world action adventure games. The new studio will be based in Seattle, but may offer opportunities for remote work. The move will also reunite Stephens with EA senior VP and group GM Samantha Ryan. The two worked together when Ryan was president of Monolith and later SVP of

Hi-Rez Studios launches Creativity Unchained remote work policy

Atlanta-based game publisher Hi-Rez Studios has revealed Creativity Unchained, a programme that allows its employees in the USA and UK to work remotely. The new remote work policy encourages over 80 percent of Hi-Rez Studios employees to work where they feel most productive. According to the release, plans are already being made to expand the programme across Europe. Image credit: Hi-Rez Studios RELATED: Esports data platform GRID announces $10m funding round The programme extends to existing Hi-Rez Studios employees, as well as to new job openings. Most jobs will allow

Outriders Interview: Microtransactions, Cross-Gen Development, Post Launch Support And More

Outriders is an extremely interesting proposition – co-op story driven looter shooter game that eschews games as a service trappings to deliver a complete product to customers in one go? The game had initially drawn puzzlement and confusion from players who didn’t know what to make of its marriage of seemingly contradictory and incompatible elements, but the demo that released earlier this month seems to have drawn a lot of eyes to the game, and a lot of positive attention and buzz. Ahead of the launch of the game later

Making Games from Home – Sound Design with Rovio’s Can Uzer

Since the Finnish government recommended a move to remote work in mid March, all employees at Rovio’s Espoo, Finland HQ have been working primarily from home. We (and everyone else in the world for that matter) have all had to adapt to new ways of working, whether that means outfitting a home office with extra ergonomic accoutrements, changing the way we communicate and conduct meetings, or grappling with how to stay socially connected when everyone is ensconced in their own home office bubble. One thing is certain for us at

Microsoft Reportedly Moves All Events Online Through July 2021

Many companies have already moved to a digital-only strategy for the next several months as the world deals with the coronavirus pandemic, but it seems the caution may last well into next year. Microsoft has reportedly shifted all of its event planning to digital through July 2021.The Verge reports that an email to Microsoft MVPs explains the decision."In light of the challenges presented by COVID-19, Microsoft has been closely monitoring the developing global situation and re-assessing the overall company-wide in-person event strategy," the email states. "As a company, Microsoft has

Kojima Productions closes offices after employee tests positive for COVID-19

While Kojima Productions believes the case was contained, their offices will be closed for sanitation as the studio begins work from home. While the COVID-19 pandemic is still a major concern in the world, there can be no chances taken with it. Kojima Productions recently revealed that they are learning this the hard way. After an employee tested positive for the virus, the Kojima Productions offices will be closed and sanitized as the studio enacts remote work policies for the time being. Kojima Productions revealed the situation regarding the affected

Wasteland 3 has been delayed to August 2020

InXile Entertainment's Brian Fargo announced that due to remote work constraints caused by COVID-19, Wasteland 3 would be pushed back from May to August 2020. Many of us want to return to Wasteland 3’s world. The game will allow players to once more explore a world ravaged by nuclear war in an isometric RPG setting reminiscent of early Fallout games. The game was set to launch in May 2020, but issues caused by the COVID-19 pandemic have complicated the matter, forcing inXile Entertainment to push the game to August 2020.