research and development

Nintendo spent $880 million on research and development last year, mentions next platform after Switch

Nintendo’s latest financial report for the fiscal year that ended on March 31 shows the company had its highest operating profit ever, 36 different titles that sold over one million copies on the Switch during that period, and 84.59 million units sold for the console.  But one of the most interesting aspects of the financial report is Nintendo’s continued heavy spending on research and development, with approximately $880 million going into R&D between April 2020 and March 31.  This was highlighted by Daniel Ahmad, senior analyst at Niko Partners, and

Thought Technology Ltd. Announces Distribution Agreement with Zukor…

Changes in the subject's physiology or brainwaves dictate the pace and progress of the game, the number of points scored, and which special effects are activated. MONTREAL (PRWEB) May 04, 2021 Leading biofeedback instrument manufacturer Thought Technology Ltd. has just partnered with game development company Zukor Interactive to offer feedback games to their retail and B2B channels in both local and international markets. Zukor Interactive’s games have been developed expressly for use as a biofeedback/neurofeedback training tool. Whereas typical training provides feedback with bar graphs, line graphs, basic animations and/or

$2 Billion USDT Migrate from Tron to Ethereum & USDC is Added to Stellar

Germany has a very diverse, active blockchain ecosystem of companies and enthusiasts, especially in the city of Berlin. And an important step in the development of this ecosystem has been taken by the federal government itself, which tries to preserve and promote the vibrant blockchain ecosystem to continue its growth and make Germany an attractive opportunity for investment in this field. Comprehensive, sound regulation To further this goal, the German government adopted a national blockchain strategy back in September 2019 to support its commitment to the use of the technology.

Resolve Partners With SKINS to Design and Produce Esports Performance Wear

Resolve, a United Kingdom-based esports team that was recently promoted to the UK’s top League of Legends league, has partnered with SKINS to develop esports performance wear. The partnership agreement will see Resolve help support research and development into SKINS’ future esports-related products as well outfitting Resolve’s first team, female squad, and academy team with team wear. Additionally, the two will collaborate on a host of informative content pieces about health, wellbeing and performance to be shared across all partners channels. In August, Resolve received an investment of an undisclosed

EsportsLAB Raises $1.08M to Accelerate Esports Performance Analytics Software Development

Polish esports performance analytics startup EsportsLAB raised a zł4M PLN ($1.08M USD) investment from the zł50M ($13.45M) Satus Starter venture capital fund. Satus Starter is primarily funded by the European Union, which contributed zł40M ($10.76M) or 80% to the fund size. EsportsLAB, which is the fund’s third investment, plans to use the investment proceeds to accelerate the development of its performance analytics software and increase the scale of marketing activities. The machine learning-based solutions EsportsLAB is developing in cooperation with several universities to cover training of game-dependent techniques, monitoring dietary

Blockchain Game Kronoverse Moves To Bitcoin SV: Creators Explain

ADVERTISEMENTThe Blockchain game Kronoverse will move to Bitcoin SV as the creators of the game said they couldn’t wait for ETH 2.0. In the following Bitcoin SV news, we find out what exactly happened.The creators of the blockchain game Kronoverse explained that the reason why they are moving from Ethereum to Bitcoin SV is the much-anticipated arrival of ETH 2.0. According to a recent official blog post, the creators said that they can no longer wait for the ETH 2.0 launch to solve the pressing scaling problems. The Kronoverse team

Joe Blackburn Returns To Bungie To Work On New Destiny Stuff

Approximately ten months after departing the company for a position at Riot Games, Joe Blackburn has now returned to Bungie. It hasn't been confirmed whether or not the ex-design lead will be reprising his role, but he has announced on Twitter that he'll be working on Destiny 2. Getting to share some good news...I just finished my second day back at Bungie. Very excited to be working on Destiny 2 again. I loved my time at Riot, but it was time to come home. We'll talk more in the future,

Simutech multimedia hires Francois Painchaud as VP of Engineering

Francois’s experience will allow Simutech to deliver highly interactive simulations that our customers depend on to train the next generation of skilled labour OTTAWA, Ontario (PRWEB) June 05, 2020 Simutech Multimedia, the leader in simulation-based training for the manufacturing industry, today announced the hiring of Montreal-based multimedia development executive François Painchaud as Vice President of Engineering. Painchaud is a veteran in the 3D development industry and will guide Simutech’s development of its new web-based 3D simulations. Painchaud - who has over 20 years in design, development and deployment of diverse