shenzhen

League of Legends World Championship ranked as one of Shanghai’s most significant sports events of 2020

The 2020 League of Legends World Championship, hosted in Shanghai, China from Sept. 25 to Oct. 31, ranked as the cities’ second-most “impactful” sports event of the year, according to a recent report by The Shanghai Sports Bureau.  The annual event reportedly contributed $4.6 million in “direct economic effect” and $483,000 in tax effect, despite restrictions to travel and tourism in the country. The Shanghai Marathon, which was ranked first on the list, generated $7.6 million in direct economic effect and $818,000 in tax effect for comparison.  Other esports events

TiMi Studios partners with Xbox Game Studios to bring a “new game sensory experience” to players

TiMi Studios has formed a strategic partnership with Xbox Game Studios, the company revealed today.  The Tencent-owned video game developer, which’s known for some of the world’s most popular mobile games, including Honor of Kings, Call of Duty Mobile, and Arena of Valor is broadening its horizons. In what TiMi describes as a “strategic partnership” with Xbox Game Studios, the two companies will combine their efforts to “carry out in-depth cooperation.” The details of this new partnership are sparse, but it appears to revolve around a new game experience. TiMi

Wuhan Mayor Says City Will Be One of the Hosts for 2021 LOL World Championships 

Wuhan will become one of the Chinese cities in the “City Tour” to host the 2021 League of Legends World Championships (Worlds 2021), the city’s mayor unveiled on Wednesday at a ceremony co-hosted by esports media company People Esports and the Wuhan government .  More than a hundred Chinese esports executives, experts, and governmental officers attended the event, including Wuhan Mayor Yongwen Chen, and Jizhong Wei, vice president of Global Esports Federation (GEF) and honorary life vice president of the Olympic Council of Asia (OCA).  During the “China Esports Annual

How ByteDance plans to crack the gaming industry

For the last few years, ByteDance, the parent company of short video app TikTok, has been working to diversify its revenue streams beyond advertisement and find more ways to monetize its hundreds of millions of users. One area it is targeting is gaming, which has historically been a lucrative business in China’s internet economy. China is the world’s largest gaming market, generating revenues of $40.85 billion in 2020, according to market research firm Newzoo. The United States trailed behind at $36.92 billion. But competition is also intense. Giants Tencent and

AtGames® Announces Partnership with Just For Games for Premier…

LOS ANGELES (PRWEB) January 21, 2021 AtGames®, a leader in interactive entertainment products, in partnership with Just For Games (https://www.justforgames.com/), a French company specializing in the publishing and distribution of physical video games, today announced the first-ever launch in France of the popular AtGames Legends Pinball machine. Legends Pinball sports a large 32 inch 1080p LCD playfield, 15.6 inch 1080p LCD backglass, 8-bit precision Hall-Effect plunger, arcade-quality flippers and nudge buttons, accelerometers, tactile feedback, extensive connectivity and accessories options, Internet connectivity and downloadable apps, global leaderboards, lobby for Party Play

President Trump Signs Executive Orders Against ByteDance, Tencent

Update: The White House has told the LA Times that the executive order only applies to WeChat transactions. Original Story: U.S. President Donald Trump issued two executive orders Thursday prohibiting transactions with TikTok owner ByteDance and WeChat owner Tencent Holdings. The language of the order as it relates to Tencent, is as follows: “The following actions shall be prohibited beginning 45 days after the date of this order, to the extent permitted under applicable law: any transaction that is related to WeChat by any person, or with respect to any