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Animal Crossing: New Horizons walkthrough

Get started with Animal Crossing: New Horizons by using our handy walkthrough to help you through your first moments with the game. As players get acquainted with Tom Nook and their new island, a lot of information will be coming at them at once. This can get a bit overwhelming, so we wanted to help you out with the first part of the game. This will serve as our Animal Crossing: New Horizons walkthrough, covering the first players will encounter and need to overcome. We won’t go too crazy, though.

Animal Crossing: New Horizons — What To Do On Your First Day

Animal Crossing: New Horizons is now available, which means it's time to get your new island life started. Like previous Animal Crossing games, time in New Horizons passes as is does in real life--and you often have to wait until the following day or days to see the effects of what you're doing. We've outlined everything you should do on day one on your new island so you can maximize your early progress.The game switches to a real-time clock after you complete the tutorial section--it ends when you go to

Apollo 11 Situations: John Romero on Porting Doom and Wolfenstein 3D

id Software's co-founder recounts converting Wolfenstein 3D to Super NES in three weeks, how the studio viewed ports of its games, and more. Working at id Software in the 1990s was like working inside a bunker, only with more pizza, soda, and video games. The studio started small and remained small through development of Commander Keen, Wolfenstein 3D, and Doom. After Doom's release in December 1993, John Romero turned his attention to scouting for opportunities to collaborate on external projects related to id's games, namely strategy guides and ports. Romero