software development

Retro Video Games from Japan to Join the NFT Revolution: MEMORIES by…

TOKYO (PRWEB) September 10, 2021 Nostalgically called MEMORIES, each limited edition NFT allows game fans to own an authentic piece of gaming history with exclusive 30-second collectibles. The NFTs spotlight iconic moments of gameplay straight from each game ROM from the 8-bit and 16-bit era of the 1980s and 90s. The upcoming release – Drop 1 – is set to include NFTs of four golden classics of gaming, originally released from 1986-1987: Zanac, Relics, Märchen Veil, and the original Hydlide. The games are made by early innovators, Compile, Bothtec, System

holoride launches its ‘Elastic’ SDK for developers to create in-vehicle XR content

In Virtual Reality News July 22, 2021 – holoride, the Audi-backed company that provides technology to combine navigational and car data with XR, has today released its ‘Elastic’ Software Development Kit (SDK) on the newly launched holoride ‘Creator Space’. Created to run on the Unity game engine, the Elastic SDK enables developers to access tools to create immersive, in-car game experiences. holoride is building an immersive in-vehicle media platform by enabling processing motion and location-based data in real-time using the Unity game engine. holoride’s content adjusts to the motion of

Rockstar Games Co-Founder Starts New Games Company

Top GamesDan Houser helped write Red Dead Redemption 2, along with many other Rockstar hits. / Photo courtesy of Rockstar GamesRockstar Games co-founder Dan Houser has started a new company called Absurd Ventures in Games, according to incorporation documents filed in the UK last week and posted to a Grand Theft Auto forum. Houser, who left Rockstar in 2020, is listed as the company's producer, creative director and corporate director.Absurd Ventures in Games' UK Standard Industrial Classification of Economic Activities (SIC) code is 62011, which is a designation used for

Hackers Steal Source Code for FIFA 21, Frostbite Engine

FIFAEA confirmed hackers had stolen data from it. / Photo courtesy of EAHackers have made off with what they claim to be 780GB of data stolen from EA, including the source code for FIFA 21, code for the game's matchmaking server, source code and tools for the Frostbite game engine, and EA software development kits.EA confirmed Thursday the data had been stolen.Scoop: games giant EA hacked. Hackers say they have 780GB of data, including source code for FIFA 21 and the Frostbite engine, used in games like Battlefield. EA confirmed

Hackers steal data from EA

Hackers have infiltrated the system of Electronic Arts, the giant publisher of franchises such as Battlefield, FIFA, Star Wars, and The Sims. The hackers got access to EA’s data and reportedly stole a wealth of game source code, including FIFA 21‘s matchmaking server and source code and tools for the Frostbite engine. “You have full capability of exploiting on all EA services,” the hackers said in various posts on underground hacking forums checked by VICE’s Motherboard. The Frostbite engine is present in a bunch of EA’s games, including Battlefield 2042,

Blockchain Developer ChainSafe Receives Development Grant to Perform Native Integration of Chainlink into Cosmos SDK

ChainSafe has reportedly received a development grant to natively integrate Chainlink (LINK) into the Cosmos software development kit (SDK). As previously reported, the Chainlink Community Grant Program offers financial resources to the development teams and researchers creating a “more functional, accessible, and socially impactful” Chainlink Network. Chainlink says that it encourages skilled individual software engineers and development teams to apply to the grant program. Researchers are also welcome to collaborate with the Chainlink team. As noted in the announcement, ChainSafe, a blockchain protocol and infrastructure development company, has been awarded

What is NVIDIA Reflex?

System latency plays a significant role in competitive gaming, whether we’re aware of it or not. Nvidia Reflex is an ecosystem comprised of several components that measure and reduce system latency. The Reflex ecosystem includes both the Reflex software development kit (SDK) and the Reflex Latency Analyzer.  What is system latency?  When we’re talking about system latency, it’s important to know how it’s measured. Typically, we measure system latency end to end, meaning the time between the moment you click your mouse to the moment those commands are displayed onscreen. 

Should you use NVIDIA Reflex?

Nearly every company with its hands in PC gaming hardware is rallying to combat one of the most significant issues in competitive gaming: latency.  Some players may have never looked into their system latency. Others have watched countless videos to tune their settings to drop their system latency to the lowest possible value. Tuning your settings is an effective method of lowering system latency, but Nvidia is taking it a step further with the continued rollout of its Reflex technology.  Reflex, Nvidia’s esports-focused low-latency platform, aims to be at the