Software

Apollo 11 Situations: John Romero on Porting Doom and Wolfenstein 3D

id Software's co-founder recounts converting Wolfenstein 3D to Super NES in three weeks, how the studio viewed ports of its games, and more. Working at id Software in the 1990s was like working inside a bunker, only with more pizza, soda, and video games. The studio started small and remained small through development of Commander Keen, Wolfenstein 3D, and Doom. After Doom's release in December 1993, John Romero turned his attention to scouting for opportunities to collaborate on external projects related to id's games, namely strategy guides and ports. Romero

PS5 And Xbox Series X Are “Just Delivery Sockets,” More Like PCs, Gabe Newell Says

Valve founder Gabe Newell has shared his thoughts on the PlayStation 5 and Xbox Series X, saying they're becoming more like PCs.Speaking to IGN, Newell said new consoles have become "just delivery sockets" for games and entertainment. The system architecture is good for developers, Newell said, because they don't need to worry as much about choosing to support console, PC, or mobile. The PS5 and Xbox Series X have similar GPU and CPU designs, so developers don't have to stress as much about support and compatibility across devices, Newell said."Those

Knee-Deep in the Ports: Ranking the Best (and Worst) Versions of Doom

As of 2008, Tetris holds the achievement of the most ported video game in history. Which makes sense. Virtually any electronic device can run Tetris. That's the beauty of its design: difficult to master, but arguably the most accessible controls and objectives ever.  Doom, however, is hot on Tetris's heels. You can play Doom on virtually any personal computing operating system, most consoles, and lots of handhelds. You can even run the game on a piano. Can you play Tetris on a piano? That's what I thought. (Though you'll probably

Next Smash Bros Ultimate Fighters Pass 2 Direct delayed due to COVID-19

According to a recent Famitsu interview, Smash Bros director Masahiro Sakurai has stated that the next presentation of Smash Bros Ultimate Fighters Pass 2 DLC has been delayed. As containment and concerns over the global pandemic of COVID-19 have continued, many developers including Nintendo have opted to work remotely. Even so, usual plans have been disrupted entirely. According to a recent interview, Super Smash Bros Ultimate Director Masahiro Sakurai revealed that plans for a Nintendo Direct featuring the next Smash Ultimate Fighters Pass 2 character have been delayed due to

Doom Eternal review: One hell of a party

Doom Eternal is by far one of the most anticipated games of the year. Following id Software’s huge success with Doom 2016, many old and new fans alike are looking forward to diving into the Doom Slayer’s next chapter. There’s a lot to digest with the latest entry in the series – from new mechanics and weapons to the return of some iconic demon classes – and Doom Eternal is one hell of a good time. Back in the saddle Doom Eternal wastes no time thrusting players back into the

Doom Eternal – Gnarliest, Goriest, And Most Brutal Kills

Blood, guts, and gnarly destruction are the cornerstone of Doom. Anyone that has played the 2016 Doom reboot will know that id Software pushed the beloved first-person shooter franchise to its extremes with that game. The developer delivers an experience that will undoubtedly be remembered as one of the most metal video games ever. For the sequel, however, it is--excuse the cliche--turning things up to 11.Doom Eternal is bigger and more outrageous in every way. As the Doom Slayer, you'll be ripping and tearing your way through the demonic hordes

Call Of Duty: Warzone Solo Mode Now Available After New Update

While you can play Call of Duty: Warzone by yourself, and we certainly didn't recommend that option when Modern Warfare's standalone battle royale experience first launched on March 10, Infinity Ward and Raven Software have released a full-fledged Solo mode across all platforms for those lone wolves out there.As the name implies, Warzone's Solo mode pits you against 149 other solo players on the game's Verdansk map. All the normal battle royale rules apply, and both Buy Stations and the Gulag are accessible for players to gear up or fight

Bethesda’s Pete Hines defends not including Deathmatch in Doom Eternal

In a recent interview, Pete Hines defended the exclusion of Deathmatch modes from Doom Eternal, claiming id Software didn't want to do it just to do it. Deathmatch started with Doom. It went on to become many different and more evolved things, but the core began with Doom way back when and many have felt it to be an integral part of the franchise’s long history. So why isn’t it in Doom Eternal? According to Bethesda’s Pete Hines, there are a number of reasons, but one of the more interesting

Stairway to Badass: The Making and Remaking of Doom

Doom has devoured productivity and personal relationships since id Software opened the floodgates to hell in 1993. Gatekeepers of the franchise's past, present, and future celebrate the weapons and level design that defined the classics, the pitfalls and triumphs involved in revitalizing the brand, and the community that keeps old-school fans knee-deep in new ideas. Read Table of Contents Source: https://www.shacknews.com/article/99662/stairway-to-badass-the-making-and-remaking-of-doom

Doom Eternal Release Week Deals: Pre-Order Discounts, Official Art Book, And More

One of 2020's most anticipated games is nearly here: Doom Eternal releases this Friday, March 20, on PS4, Xbox One, and PC, with a Nintendo Switch release planned later this year. The first-person shooter is the sequel to Doom 2016 and the fifth entry in the Doom franchise. As usual, you'll take the role of the Doom Slayer, who must battle through hordes of demons that have overrun Earth while wielding a new arsenal of weapons to rip-and-tear his way through.If you're excited to dive back into the world of