Technical Analysis

Destruction AllStars Resolution and Frame Rate Confirmed by Analysis Video

The highest native resolution the game achieves is 3264×1836. It was confirmed last year that Destruction AllStars would run at a dynamic 4K resolution and 60 frames per second on the PS5 upon launch, and now that the game is out, we know exactly how well it hits those targets. Thanks to a technical analysis done by VG Tech (which you can check out below), the exact numbers of the vehicular combat game’s resolution and frame rate have been revealed. As far as the frame rate is concerned, Destruction AllStars seems to be hitting its target

Monster Hunter Rise Demo’s Stuttering Issues Won’t be Present in the Full Game

Capcom assures players that the issue won’t be present in the final game. Ahead of the imminent launch of Monster Hunter Rise, Capcom have made a demo of the game available to all Switch owners up until February 1. Large numbers of people have been diving into the demo and trying out what the game will have on offer, and while reaction has been strong on the whole, the demo hasn’t been without its issues. One issue that’s been brought up often is the stuttering that occasionally happens during gameplay in the