theft

GTA Online And Red Dead Online Events Will Continue During Coronavirus, Rockstar Says

Despite the coronavirus (COVID-19) threatening to disrupt its development workflow, Rockstar Games isn't planning to stop its ongoing content updates for Grand Theft Auto Online and Red Dead Online.In a message posted on its official Twitter page, Rockstar Games said it is maintaining a weekly programming schedule and more events and activities for Grand Theft Auto Online and Red Dead Online are coming. These are typically a mix of experience bonuses, new missions, and clothing items, and they occasionally contain older content brought back for a limited time.Like several other

Rockstar Becomes Latest Developer To Ask Teams To Work From Home

Rockstar Games, the publisher and developer of Grand Theft Auto V and Red Dead Redemption 2, is sending its employees home. In an announcement on Twitter, Rockstar Games has said that, as with many businesses around the world, they are taking steps to prevent the spread of COVID-19 (coronavirus) among employees and the people around them.The statement says that the company "has implemented work from home policies across (their) international offices and studios," and that Rockstar Games started "rolling out remote work solutions worldwide across the past week."The tweet also

P.S.: I love you. When gamers break up with you.

Quick disclaimer: I am not a gamer.But there was this one time, a few years ago, when I came home to find a borrowed PlayStation with a Grand Theft Auto: San Andreas case right next to it in the living room. It was my girlfriend who had left it there.She had been playing it all afternoon and as soon as I got home she told me all about her plan. The idea was for us to spend a different kind of weekend together, just the two of us, playing GTA.Little

How Artificial Intelligence is changing the gaming industry

Artificial intelligence (AI) in gaming isn’t a recent innovation. As early as 1949, mathematician and cryptographer Claude Shannon pondered a one-player chess game, in which humans would compete against a computer.Indeed, gaming has been a key engine of AI, and a proving ground for the simulations, constructed environments and tests of realism that are the foundation of virtual experiences.AI for the gaming experienceIn 1989’s Sim City, for example, players controlled complex simulations, and rudimentary gaming AI was deployed to simulate something close to realism – i.e. deeply human characteristics like unpredictability.