Virtual

Virtually reality: why isn’t VR more popular?

VR is impressive to watch — but it is less impressive to purchaseMany people probably have experience of VR second-hand, rather than from the comfort of their own home. A casual demo in a gaming convention here, or a half hour spent on someone else’s setup there — the interest exists, but the demand does not.The titles already coming out for it are getting better and better, and have already contributed to a branch of Youtubers focusing on VR content. VRChat, Beat Saber and Half Life: Alyx have been raising

Enjin Coin Review: Putting Gaming On The Blockchain

Enjin is a project has been growing at a rapid pace. This gaming community supports over 300,000 gaming communities, with 19 million registered gamers. Since 2009 Enjin has enabled gamers to create websites for clans and guilds, create forums, add wikis, chat groups, and much more. And in 2017 they held an ICO in order to bring their technology onto the blockchain – as well as adding innovative new features. However, is the Enjin Coin still worth considering? In this Enjin review I will attempt to answer that by taking

Archived | Create a virtual reality speech sandbox

Archived contentArchive date: 2019-08-08This content is no longer being updated or maintained. The content is provided “as is.” Given the rapid evolution of technology, some content, steps, or illustrations may have changed.Summary This developer pattern will show you how to build advanced interactive speech systems for virtual reality with just two Watson™ services: Watson Speech-to-Text for transcription and Watson Assistant for parsing the meaning of the words. Discover how to leverage the Watson Unity SDK to implement the services right from the Unity development environment. Description Virtual reality (VR) enables

How Artificial Intelligence is changing the gaming industry

Artificial intelligence (AI) in gaming isn’t a recent innovation. As early as 1949, mathematician and cryptographer Claude Shannon pondered a one-player chess game, in which humans would compete against a computer.Indeed, gaming has been a key engine of AI, and a proving ground for the simulations, constructed environments and tests of realism that are the foundation of virtual experiences.AI for the gaming experienceIn 1989’s Sim City, for example, players controlled complex simulations, and rudimentary gaming AI was deployed to simulate something close to realism – i.e. deeply human characteristics like unpredictability.