{"id":1484134,"date":"2021-11-04T23:10:00","date_gmt":"2021-11-04T23:10:00","guid":{"rendered":"http:\/\/www.pocketgamer.biz\/news\/77485\/harry-potter-magic-awakened-228-million-two-months-since-launch\/"},"modified":"2021-11-04T23:10:00","modified_gmt":"2021-11-04T23:10:00","slug":"harry-potter-magic-awakened-surpasses-228-million-in-less-than-two-months-since-launch","status":"publish","type":"station","link":"https:\/\/platogaming.com\/plato-data\/harry-potter-magic-awakened-surpasses-228-million-in-less-than-two-months-since-launch\/","title":{"rendered":"Harry Potter: Magic Awakened surpasses $228 million in less than two months since launch"},"content":{"rendered":"\n
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Harry Potter: Magic Awakened from NetEase<\/a> has surpassed $200 million in less than two months since launch.<\/p>\n

According to Sensor Tower<\/a>, since the game launched in China on September 9th, it has generated approximately $228 million across the App Store and Google Play.<\/p>\n

The feat comes in time for the 20th anniversary of the Harry Potter franchise, which has thus far produced four mobile titles since the launch of Harry Potter: Hogwarts Mystery from Jam City in 2018.<\/p>\n

The success of Magic Awakened has rocketed it to second place in the franchise by global player spending, second to Hogwarts Mystery which has accumulated $342 million since launch.<\/p>\n

Awakening its potential<\/strong><\/p>\n

The third highest grossing game in the franchise is Harry Potter: Puzzle and Spells from Zynga, which has generated $135 million since launching in September 2020.<\/p>\n

Niantic\u2019s Harry Potter: Wizards Unite is the lowest earning mobile title, accumulating $39 million since launching in 2019. It’s now being sunsetted. <\/p>\n

To-date, Harry Potter mobile games have generated $743 million in consumer spending worldwide.<\/p>\n

Magic Awakened is on track to steal the top spot from Hogwarts Mystery, generating $181 million within its first 31 days compared to $33 million from Hogwarts Mystery.<\/p>\n

In comparison, Wizards Unite generated $12 million within its first month, before consumer spending rapidly declined.<\/p>\n