{"id":1493860,"date":"2021-11-17T22:58:00","date_gmt":"2021-11-17T22:58:00","guid":{"rendered":"https:\/\/www.thexboxhub.com\/?p=117934"},"modified":"2021-11-17T22:58:00","modified_gmt":"2021-11-17T22:58:00","slug":"how-is-elden-ring-shaping-up-thoughts-from-a-tarnished","status":"publish","type":"station","link":"https:\/\/platogaming.com\/plato-data\/how-is-elden-ring-shaping-up-thoughts-from-a-tarnished\/","title":{"rendered":"How is ELDEN RING shaping up? Thoughts from a Tarnished\u2026"},"content":{"rendered":"\n
As you may be aware, the recent network test of ELDEN RING<\/strong><\/a> has taken place, and thanks to FromSoftware I was fortunate enough to score a code without having to resort to paying all the money on eBay for one. What I hope to present to you here is the collected thoughts of my time spent running about the place, often with a gang of soldiers on my tail, and to try and find out whether this is more than just Dark Souls<\/strong><\/a> in a pretty new frock. <\/p>\n For those of you who don\u2019t obsessively follow the exploits of FromSoftware (do such people exist?) let me do a little bit of scene setting for you. Coming from the aforementioned developers and George R.R.Martin (although rumours that he will write some of the story and leave the fans of his books hanging remain unproven), ELDEN RING is a game very much in the Dark Souls vein, but with the size and the exploration potential turned up to 11. Promising a vast campaign, brutal combat and an entire land to explore on an epic quest, ELDEN RING has been firmly on my radar since the first trailer, many moons ago. Now, with the ability to jump in early and see what\u2019s what, you better believe I was delighted with the opportunity.<\/p>\n