{"id":1532141,"date":"2021-12-30T19:54:32","date_gmt":"2021-12-31T00:54:32","guid":{"rendered":"http:\/\/www.playstationlifestyle.net\/?p=859246"},"modified":"2021-12-30T19:54:32","modified_gmt":"2021-12-31T00:54:32","slug":"2021-year-in-review-gamescom-introduces-many-new-titles-but-another-franchise-draws-to-a-close","status":"publish","type":"station","link":"https:\/\/platogaming.com\/plato-data\/2021-year-in-review-gamescom-introduces-many-new-titles-but-another-franchise-draws-to-a-close\/","title":{"rendered":"2021 Year in Review: Gamescom Introduces Many New Titles but Another Franchise Draws to a Close"},"content":{"rendered":"\n

E3 may be the first game conference of the year, but its European equivalent is arguably bigger. Gamescom took place towards the end of August and while there was only one opening show that covered all developers and publisher (including Sony), there were plenty of new games to get excited about. The month wasn’t all about good news, though, as another franchise was confirmed to have come to an end.<\/p>\n

Gamescom Opening Night Live Announced Seven New Games<\/h3>\n

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Gamescom’s Opening Night Live show<\/a> planned to pack in as much gaming news as possible into a couple of hours. The result was a multitude of announcements that included Saints Row, Marvel’s Midnight Suns, DokeV, Park Beyond, Cult of the Lamb, Midnight Fight Express, <\/em>and UFL<\/em>. And those were just the games announced for PlayStation platforms.<\/p>\n

As well as the announcements, there were definitive release dates for Horizon Forbidden West<\/em>, Jett: The Far Shore, SIFU, The King of Fighters XV, <\/em>and Jurassic World Evolution 2<\/em>. Genshin Impact<\/em>, Fall Guys: Ultimate Knockout, Super Monkey Ball: Banana Mania, <\/em>and Splitgate<\/em> all got new post-launch content, while Riders Republic<\/em>‘s open beta was extended. There were also plenty of trailers to see, making the show well worth a watch.<\/p>\n

Suda 51 Confirms The No More Heroes Franchise is No More<\/h3>\n

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No More Heroes<\/em> creator Goichi \u201cSuda51\u201d Suda announced that the franchise is no more<\/a>. The last game was No More Heroes III<\/em> on the Nintendo Switch as protagonist Travis Touchdown had reached the end of his journey. Two other games in the franchise, No More Heroes: Heroes’ Paradise <\/em>and Travis Strikes Again: No More Heroes<\/em> did eventually come to PlayStation platforms and it’s currently unknown whether No More Heroes III <\/em>will follow suit. Unfortunately the other game in the series, No More Heroes 2: Desperate Struggle<\/em>, never made it to any other console than the Wii, although there have been rumors of a PS4 remaster in the future<\/a>.<\/p>\n

Naughty Dog Begins Work on a Standalone Multiplayer Game<\/h3>\n

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This was one of gaming’s worst kept secrets, but it took until August 2021 for Naughty Dog to confirm it was working on the studio’s first standalone multiplayer game<\/a>. No other details were revealed at the time, although the studio later confirmed it was a The Last of Us<\/em> standalone multiplayer project<\/a>. They also\u00a0asked fans to wait a bit longer seeing as the studio wasn’t yet ready to reveal any more details. Despite the project, Naughty Dog insists they will continue to make narrative-driven single-player games<\/a> as those are the games that are in the studio’s DNA. These games could be for existing IPs or they could be for new IPs. We’ll have to wait and see what the future holds.<\/p>\n

Outriders Struggled to Create a Profit<\/h3>\n

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One of the more surprising headlines to come out of August was that People Can Fly’s multiplayer loot shooter Outriders<\/em> was struggling to turn a profit<\/a> despite a great reception from publisher Square Enix. As the developer was yet to receive any royalty payments, they believed the publisher was still recouping the game’s development, distribution, and publishing costs. The situation wasn’t helped when Square Enix refused to disclose sales figures to People Can Fly.<\/p>\n

Before this, Square Enix had already said the game was set to become their \u201cnext major franchise<\/a>\u201d following a player count of more than 3.5 million in its first month of release. This was despite a rocky launch with server issues<\/a> that wiped many players\u2019 progress. The developer carried out character and inventory restorations<\/a> to resolve the problem and even issued a free Community Appreciation Package<\/a> as an apology. The game now seems to be ticking along quite nicely and new content is on the way in the form of the New Horizon update next year.<\/p>\n

WWE 2K22 Delay Caused a Strained Relationship with WWE<\/h3>\n

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WWE 2K22 <\/em>was delayed to March 2022<\/a> to allow developer Visual Concepts to make changes to the game’s roster following a string of high profile departures from WWE. The problem is this decision didn’t go down well with WWE, who already had a rocky relationship with the developer and its publisher 2K Games.<\/p>\n

Inside sources claim the relationship became fractured after WWE 2K20 <\/em>was so buggy that platform holders like Sony began to issue refunds. At this point, 2K still “remained optimistic” they could make WWE 2K games work. However, when WWE 2K21<\/em> was canceled and was replaced by WWE Battlegrounds<\/em> that had a completely different feel, 2K began to talk with WWE about ending their contract. Everything now depends on the release of WWE 2K22 <\/em>and the game’s reception.<\/p>\n

Our Favorite August 2021 Anecdote<\/h3>\n

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Most people will be familiar with the blue DVD-sized boxes that held PlayStation 2 games, but their packaging could have been radically different<\/a>. As the case was described, “rather than following the standard DVD case shape, the box appears to be about the size of an index card, with the space for the disc protruding out of the top”. The “higher-ups at Sony Computer Entertainment in Japan” apparently didn’t like the design and went for the familiar blue boxes instead. They were probably cheaper to make too, and they’re certainly easier to get on a shelf than the above design.<\/p>\n

PSLS Game of August 2021: Hades<\/h3>\n

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Hades<\/em><\/a> is fully deserving of every award that it has earned, and PlayStation players finally get to experience this perfected Supergiant Games masterpiece on PS4 and PS5. It\u2019s an utterly brilliant melding of narrative, art, music, gameplay, world, and characters, with unique details throughout each element that come together to create a game unlike any other. Hades<\/em> bears the mark of being a Supergiant game, while never feeling like it retreads any of the developer\u2019s past work. Rather it builds on everything they\u2019ve learned. It\u2019s a triumph of player choice and discovery, consistently engaging, and always begging for just one more escape attempt.<\/p>\n<\/blockquote>\n

Tune in tomorrow for our penultimate day of articles as we investigate September and October. We\u2019ll have more interesting news stories, anecdotes, and games of the month. In case you\u2019ve missed them, you can check out previous months below:<\/p>\n