{"id":1574832,"date":"2022-02-06T10:09:36","date_gmt":"2022-02-06T15:09:36","guid":{"rendered":"https:\/\/www.thexboxhub.com\/?p=120956"},"modified":"2022-02-06T10:09:36","modified_gmt":"2022-02-06T15:09:36","slug":"cities-skylines-airports-review","status":"publish","type":"station","link":"https:\/\/platogaming.com\/plato-data\/cities-skylines-airports-review\/","title":{"rendered":"Cities: Skylines \u2013 Airports Review"},"content":{"rendered":"\n
It had seemed that the DLC train for Cities: Skylines<\/strong><\/a> might have finally calmed down. After multiple season passes and more additional radio stations than you will ever likely need, it felt like things were finally finished. But wait, there\u2019s more! Alongside another two radio stations \u2013 Calm the Mind and On Air \u2013 and new content creator packs is a big expansion. So big in fact, that I was honestly already convinced that Airports<\/strong><\/a> should have been in the game from the very beginning.<\/p>\n