{"id":1733274,"date":"2022-07-05T16:20:00","date_gmt":"2022-07-05T20:20:00","guid":{"rendered":"https:\/\/platogaming.com\/?post_type=station&p=1733274"},"modified":"2022-07-05T17:52:33","modified_gmt":"2022-07-05T21:52:33","slug":"battlefield-2042-1-1-patch-adds-new-xp-events-and-balance-changes","status":"publish","type":"station","link":"https:\/\/platogaming.com\/plato-data\/battlefield-2042-1-1-patch-adds-new-xp-events-and-balance-changes\/","title":{"rendered":"Battlefield 2042 1.1 Patch Adds New XP Events And Balance Changes"},"content":{"rendered":"
Battlefield 2042\u2019s 1.1 update, Season 1\u2019s first major patch, offers a dizzying number of minor fixes, weapon reworks, and vehicle changes. It will release across all platforms on July 6.<\/p>\n
The update expands XP events, granting XP for pilot kills, disarming mines, and repairing vehicles which go on to kill an enemy. Major balance changes include a reduction in power for the MV38-Condor\u2019s 50mm Cannon, reworking the DMR to increase long-range combat usage, and increasing headshot damage in long range engagements. Battlefield Portal also received new additions such as new presets Air Superiority and Ground Superiority, new character voices, and the A-10 Warthog and SU-25TM Frogfoot as new vehicles in the Battlefield 3 mode.<\/p>\n
The game\u2019s first season, similar to Battlefield 2042\u2019s initial launch, suffered from persistence errors<\/a>. EA also denied rumors that only a skeleton crew was working on the game, and confirmed that no one at DICE was working on a Mirror\u2019s Edge sequel or reboot<\/a>. The next major update for Battlefield 2042 will release in August, with more details to come.<\/p>\n The full update notes are listed below.<\/p>\n General<\/b><\/p>\n Battlefield Portal<\/b><\/p>\n Audio<\/i><\/p>\n Maps<\/i><\/p>\n Modifiers<\/i><\/p>\n Rules Editor<\/i><\/p>\n Vehicles<\/i><\/p>\n Gadgets<\/b><\/p>\n FXM-33 AA Missile<\/i><\/p>\n Repair Tool<\/i><\/p>\n Smoke Grenade Launcher<\/i><\/p>\n SOFLAM<\/i><\/p>\n Spawn Beacon<\/i><\/p>\n Hazard Zone<\/b><\/p>\n We\u2019ve made several changes to reduce the reliance on the Data Drive Scanners within Hazard Zone. This should make it easier to understand the mode, and allows you more choice in which gadgets you want to deploy with.<\/p>\n A new mechanic has been added to Hazard Zone, called Second Chance. This should make it more forgiving while you are first getting to know and start interacting with new squad mates.<\/p>\n Several further changes have been added to faster to get into a Hazard Zone match<\/p>\n Tactical Items<\/i><\/p>\n Maps & Modes<\/b><\/p>\n Breakthrough<\/p>\n Soldier<\/b><\/p>\n Specialists<\/b><\/p>\n Angel<\/i><\/p>\n Boris<\/i><\/p>\n Casper<\/i><\/p>\n Dozer<\/i><\/p>\n Falck<\/i><\/p>\n Lis<\/i><\/p>\n Rao<\/i><\/p>\n Sundance<\/i><\/p>\n Paik<\/i><\/p>\n UI\/HUD<\/b><\/p>\n Vehicles<\/b><\/p>\n F-35E Panther \/ SU-57 FELON – 25mm Cannon (internal)<\/i><\/p>\n Airplane Air-to-Ground Missile<\/i><\/p>\n Airplane Air-to-Air missile<\/i><\/p>\n MD540 Nightbird – Mounted 20mm Cannons:<\/i><\/p>\n T28 \/ M1A5 – Kinetic Grenade Weapon Pod<\/i><\/p>\n MAV<\/i><\/p>\n Autocannon has been adjusted to make it a close range anti-vehicle weapon with diminished power over longer distances:<\/p>\n MV38-Condor – 50mm Cannon Pod<\/i><\/p>\n Weapons<\/b><\/p>\n We’ve updated DMR’s to make them more valuable in long-range combat as we currently felt they were underperforming. The first improvement we made here is to increase Bullet Speed, which means less lead time when firing at your target.<\/p>\n We also noticed that headshots weren\u2019t rewarding enough for extended combat engagements. To address this we’ve tweaked their Headshot Damage Multiplier at long-range:<\/p>\n No changes have been made to DMR performance in short to medium range combat, and they\u2019ll feel as you are used to when fighting against Assault Rifles and SMG’s.<\/p>\n<\/p><\/div>\n GameSpot may get a commission from retail offers.<\/p>\n \n The products discussed here were independently chosen by our editors.\n
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