{"id":1760251,"date":"2022-08-09T19:30:00","date_gmt":"2022-08-09T23:30:00","guid":{"rendered":"https:\/\/platogaming.com\/?post_type=station&p=1760251"},"modified":"2022-08-10T02:44:39","modified_gmt":"2022-08-10T06:44:39","slug":"parappa-the-rapper-was-the-og-rhythm-game","status":"publish","type":"station","link":"https:\/\/platogaming.com\/plato-data\/parappa-the-rapper-was-the-og-rhythm-game\/","title":{"rendered":"Parappa The Rapper Was the OG Rhythm Game"},"content":{"rendered":"

There are times when you just can\u2019t help it. Your toes involuntarily tap whatever surface your feet are resting on and your head bobs like a keen parakeet. Just admit it, man. You\u2019re a sucker for that killer beat. And you\u2019re jonesing bad<\/em>. Maybe you should talk to someone about it. No longer content to be just an idle listener, you want to quantify your musical experience. You wanna score\u2014not for dollars, but for points. \u2018Can you hook me up with something?\u2019 you beg.<\/p>\n

Relax. Everything\u2019s chill. <\/p>\n

We all know that melody is crucial to a game\u2019s experience. The music is irrevocably woven in deep. But how about when the melody is<\/em> the experience? There are a few big names in the rhythm game scene, but there can only be one founding father: a beanie-wearin\u2019, rap-spittin\u2019 pup named Parappa. Ask about him.<\/p>\n

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DUALSHOCKERS VIDEO OF THE DAY<\/strong><\/div>\n<\/div>\n<\/div>\n<\/div>\n
\"\"\"\"<\/i>\"\"<\/figure>\n

But first, some context on where music and more specifically hip-hop was at in the 90s. We\u2019re not here to wax lyrical about Lil\u2019 Naz X, Jay-Z or Limp Bizkit (especially not Limp Bizkit), but to focus on the \u201cgolden age\u201d of rap in the 1990s. A few notable debut releases were Dr. Dre\u2019s \u201cThe Chronic\u201d, NAS\u2019 \u201cIllmatic\u201d and Notorious B.I.G.\u2019s \u201cReady To Die\u201d. It was in the latter album that we can find an interesting lyric and reference. In an effort to contrast his humble roots to his current rap affluence, Biggie Smalls (as we will refer to him from here on out) eloquently puts it thus in the 1994 song \u2018Juicy\u2019:<\/p>\n

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\u201cSuper Nintendo, Sega Genesis, when I was dead broke, man I couldn\u2019t picture this.\u201d<\/p>\n<\/blockquote>\n

This is noteworthy on two levels: a) it shines a light into the way a rap god uses their recreational down time (of course <\/em>they\u2019re not rapping 24\/7) and b) it served as the first big example that bridged the gap between games and rap music. That same decade a Japanese game studio would add brick, mortar and galvanized steel to the same bridge that Biggie built. A revolutionary game spawned from the fertile soil of the beat-driven 90s.<\/p>\n

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<\/i>\"The\"The<\/a><\/div>\n<\/figure>\n

THE WAY OF THE DOG<\/h2>\n

By the time Playstation hit their first million units in the Japanese market in 1994, musician Masaya Matsuura was already an established performer in the synthesizer-led band Psy\u30fbS (pronounced \u201csize\u201d). In 1993, Matsuura founded NanaOn-Sha studios after already experimenting heavily with sampling and reached out to colleagues at Sony Computer Entertainment for a future somehow relating to music. Meanwhile, in an adjacent Sony studio, cartoonist Rodney Greenblat was outsourced to put together a cast of super adorable characters for Sony Creative. According to Greenblat\u2019s involvement <\/a>with Matsuura, \u201cHe was already a fan of my artwork, and when he found out I was already working for Sony, he asked the people at Sony Creative Products if I would design the characters and world for his game. Of course I said yes.\u201d<\/p>\n

The end result would be the rapping dog, Parappa, and his crew of paper-thin cohorts. Greenblat goes on to describe the process.  \u201cMatsuura wanted the main character to be an upbeat, lovable, slightly naive dog. I made several sketches and Sony Creative chose a dog with a pointed cap. Matsuura liked it too, and he had come up with a name for the game: Parappa The Rapper. \u201cParappa\u201d is some kind of play on Japanese words that means \u2018paper thin\u2019. So Parappa was born.\u201d<\/p>\n

\"Parappa\"\"<\/i>\"Parappa<\/figure>\n

Above the hood, Parappa\u2019s main goal is to win the heart of the exuberant (literal) flower-girl Sunny Funny, while also learning how to fight, drive, cook and to control his bowels in front of Sunny; for those unaware, I\u2019m referring to Level 5, in which a sudden stomach ache prompts Parappa to rap-battle his teachers for gas station bathroom priority before it\u2019s too late. A completely relatable scenario.<\/p>\n

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<\/i>\"Parappa\"Parappa<\/a><\/div>\n<\/figure>\n

Under the game\u2019s hood, you\u2019d find a rumbling engine churning out debut mechanics that would pave the way for a whole genre. Parappa\u2019s gameplay revolved around a type of \u201cSimon Says\u201d format where players accurately repeated back the increasingly difficult raps of his karate, driver\u2019s ed, flea market and cooking instructors (in that order). Take Parappa\u2019s lesson with Chop Chop Master Onion. As it\u2019s the first level, it serves as a tutorial on how the mechanics of the game work. After Master Onion\u2019s introduction rap, a grid appears at the top of the screen (as in every level), where his commands, KICK, PUNCH and BLOCK, will appear. Each command corresponds with a particular button on your Playstation controller. In this case, KICK = triangle, PUNCH = circle and CHOP = X. The trick is to press the corresponding button at the right moment when its Parappa\u2019s turn to \u201crepeat\u201d the commands back.<\/p>\n

No blood, no major battles, no side-quests, just timed button presses. The game\u2019s careful pacing, low-stakes and goal of acquiring rap rankings of \u201cCOOL\u201d or \u201cGOOD\u201d, while simply avoiding the \u201cBAD\u201d grade seem almost absurdly minimalistic compared to the current offering of rhythm games, but at the time all you could think about was how to delay diarrhoea and nail killer verses to win your sweet floral hunny.<\/p>\n

RHYTHM ON REPEAT<\/h2>\n

The unprecedented success of Parappa was embraced and studied by other devs hoping to hop on the rhythm game train. In 1998, incredibly cool\u2014yet sweaty\u2014 kids could be seen hopping and stomping on the neon dance platforms of Dance, Dance Revolution. The platform contained a grid that worked as an oversized controller that featured a similar \u201cSimon Says\u201d mechanic, but with one significant difference: dancing. It caught the world by storm and the allure has yet to fade. Currently, there are 27 official iterations of the game that can be played on arcade platforms, or on home consoles that undoubtedly work as an alternative to a gym membership.<\/p>\n

Remember Guitar Hero<\/a> in 2005? Sure you do. How about Guitar Hero-themed parties, with pure licks from your favorite bands in the comfort of your buddy\u2019s filthy apartment. Developer Harmonix took GH to the next level in 2009 with Rock Band<\/a>: the first game featuring interactive drums, bass guitar and microphone for an immersive experience that wasted many a Friday evening in the best way possible.<\/p>\n

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<\/i>\"FNF\"FNF<\/a><\/div>\n<\/figure>\n

The 2020 indie game feels like a near-direct Parappa homage, with its flat cartoon graphics and late 90s stylings. that forces you to enunciate each syllable: Friday Night Funkin\u2019<\/a>. The game is open sourced (which lends itself to some truly questionable mods), the Parappa-like mechanics are taken to a difficulty level that is comically frustrating and the tunes are catchy as hell. There\u2019s actually a mix CD filled with FNF tunes in my car right now. Nothing weird about it. I chauffeur around little people (my kids). Whatever.<\/em><\/p>\n

Interestingly enough, rap and games seem synonymous now, as many artists happily admit to playing, promoting and occasionally contributing. However, you don\u2019t have to be a rapper, or even a hardcore gamer to appreciate the impact and influence of this little dog. Apart from his own PS4 remaster<\/a>, his own anime<\/a>, and a recent shortlist into the World Video Games Hall of Fame, Parappa the Rapper pioneered an entirely new genre of games that is continuing to grow and flourish.<\/p>\n

To that, all current and future rhythm developers owe him a nice, relaxing scratch behind the ears, or at least buy this dog a fresh new beanie.<\/p>\n","protected":false},"author":1,"featured_media":1760252,"template":"","meta":{"_eb_attr":"","type":"","auto_type":false,"post":"","stream":"","stream_url":"","waveform_data":[],"duration":0,"bpm":0,"downloadable":false,"download_url":"","purchase_title":"","purchase_url":"","post-count-all":0,"like_count":0,"download_count":0,"editor_note":"","copyright":"","captions":[]},"genre":[78],"artist":[17405],"mood":[],"activity":[],"station_tag":[18744,18711,7387,18723,14095,18119,10610,177,18710,18750,18732,3862,9445,17628,28998,28999,29000,18726,13258,18715,18719,18742,18712,18714,18729,5227,18749,16767,3702,18708],"_links":{"self":[{"href":"https:\/\/platogaming.com\/wp-json\/wp\/v2\/station\/1760251"}],"collection":[{"href":"https:\/\/platogaming.com\/wp-json\/wp\/v2\/station"}],"about":[{"href":"https:\/\/platogaming.com\/wp-json\/wp\/v2\/types\/station"}],"author":[{"embeddable":true,"href":"https:\/\/platogaming.com\/wp-json\/wp\/v2\/users\/1"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/platogaming.com\/wp-json\/wp\/v2\/media\/1760252"}],"wp:attachment":[{"href":"https:\/\/platogaming.com\/wp-json\/wp\/v2\/media?parent=1760251"}],"wp:term":[{"taxonomy":"genre","embeddable":true,"href":"https:\/\/platogaming.com\/wp-json\/wp\/v2\/genre?post=1760251"},{"taxonomy":"artist","embeddable":true,"href":"https:\/\/platogaming.com\/wp-json\/wp\/v2\/artist?post=1760251"},{"taxonomy":"mood","embeddable":true,"href":"https:\/\/platogaming.com\/wp-json\/wp\/v2\/mood?post=1760251"},{"taxonomy":"activity","embeddable":true,"href":"https:\/\/platogaming.com\/wp-json\/wp\/v2\/activity?post=1760251"},{"taxonomy":"station_tag","embeddable":true,"href":"https:\/\/platogaming.com\/wp-json\/wp\/v2\/station_tag?post=1760251"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}