{"id":1798442,"date":"2023-01-13T20:12:43","date_gmt":"2023-01-14T01:12:43","guid":{"rendered":"https:\/\/platogaming.com\/plato-data\/one-piece-odyssey-battle-system-explained\/"},"modified":"2023-01-13T20:12:43","modified_gmt":"2023-01-14T01:12:43","slug":"one-piece-odyssey-battle-system-explained","status":"publish","type":"station","link":"https:\/\/platogaming.com\/plato-data\/one-piece-odyssey-battle-system-explained\/","title":{"rendered":"One Piece Odyssey Battle System Explained"},"content":{"rendered":"

One Piece Odyssey <\/em>has a lot of wrinkles in its battle system. Although you may have expected a very basic, familiar system to be in place, the game actually does something different that can take a bit of getting used to. You\u2019ll need to understand weaknesses, areas, buffs, and attack ranges to make the most of the game\u2019s combat, so this guide will break down everything you need to know to get Luffy one step closer to becoming King of the Pirates. Or at least getting off Waford in. . . one piece. Yeah, yeah, boo if you want.<\/p>\n

To start with, One Piece Odyssey <\/em>uses a rock-paper-scissors weakness system. There are three character types \u2013 power, speed, and technique. Power is good against speed, speed is good against technique, and technique is good against power. This works exactly as you\u2019d expect. If a power character hits a speed character with any attacks, that speed character will take a much higher amount of damage. If a power character hits another power character, the damage will be much lower. If a power character hits a technique character, the damage will be at its lowest. You can look at character stats to understand just how it works.<\/p>\n

Power characters are resistant to power attacks but not as resistant to them as technique characters are. This means that you want to carefully organize your party so that you take advantage of your enemies. By default, you technically have three characters of each type (although you will only have all three power members for most of the game, as the third speed and technique characters don\u2019t show up until much later). Let\u2019s say you\u2019re in a boss battle against a speed character, such as Rob Lucci. You want your power characters \u2013 Luffy, Sanji, and Chopper \u2013 to be hitting him and taking his hits, as that will maximize your damage potential while keeping your crew from taking huge amounts of damage from him.<\/p>\n

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Screenshot by PC Invasion<\/p>\n<\/div>\n

The battle system of One Piece Odyssey<\/em><\/h2>\n

Now that you understand how weaknesses work, next, we\u2019ll tackle areas. Battles in One Piece Odyssey <\/em>are split into four sections where your characters and enemies are placed at random. If your character is in the same area as an enemy, they can\u2019t leave that area until that enemy is either defeated or if you use a special kind of move I\u2019ll get to in a bit. You can only move to a different area by choosing to use a close-range attack on an enemy within it.<\/p>\n

But characters also have long-range attacks. For instance, Luffy\u2019s Gum Gum Pistol is a cheap, effective long-range strike. Long-ranged strikes are unique in that they don\u2019t change your character\u2019s position, so they can be used to hit any enemy on the field at any time. Characters have default attacks and abilities they can use. Default attacks can be used no matter what, although almost all of them are close-range. Not all of them, though. For instance, Usopp\u2019s default attack is long-range. Landing a regular attack will grant a character a certain amount of TP.<\/p>\n

Abilities use this TP, so you\u2019ll have to mix and match regular attacks and abilities. If you max out a character\u2019s TP capacity, they\u2019ll gain a stat boost for as long as it\u2019s full. Some abilities can hit all enemies in an area. There are even ones (such as Nami\u2019s Thunderbolt Tempo) that can hit everything onscreen. Regular attacks tend to do less damage than abilities, but not always, as it can depend on the enemy you\u2019re facing. For boss battles, you\u2019ll typically want to move all the opposite-type characters to the boss area. Since you have four characters on the field in combat, that means that one character won\u2019t have a strong resistance to the boss, which can get you in trouble.<\/p>\n

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Swap \u2019em out<\/h2>\n

Unlike most turn-based RPGs, One Piece Odyssey<\/em>\u2018s battle system lets you freely swap your characters around as long as they haven\u2019t used their turn. Any crew members that you have benched can be swapped onto the field for one of your active members. You can also swap active members freely. Let\u2019s say you\u2019ve got Zoro and Sanji on the field. Zoro, a technique type, is facing a speed enemy that he won\u2019t do much damage against. Sanji is facing a power type that he won\u2019t be super effective against. If you swap the two of them, they\u2019ll be able to do much higher damage to their enemies.<\/p>\n

For bosses, it\u2019s a good idea to leave a character with full TP outside the boss area. All you have to do is swap the character you want to a non-boss area and then never have that character attack the boss unless they\u2019re using ranged attacks. Usopp is a great choice for this, as he can continue to attack without ever leaving the area. You can fill up a character\u2019s TP before a boss battle by farming for a minute or two. Being outside the boss area will generally leave a character safe from hits, which is good because bosses can often one-shot characters that don\u2019t have the opposite alignment. If you have Chopper outside the boss area, he can also heal characters without using items.<\/p>\n

As you swap characters in and out and use various abilities, certain things will charge the bond gauge. This goes up to level 10 and can either be used to let characters that are locked into an area by foes switch areas, or you can use it for super attacks that require you to have three or four specific members on your team. These attacks vary from being used against a single enemy to all enemies at once. For boss battles, it\u2019s a good idea to save your bond gauge until it\u2019s at least level nine and then hit the boss with three super attacks, which will severely deplete their health bar.<\/p>\n

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You can make Trick Balls in camp, which can reduce an enemy\u2019s attack, defense, or buff your characters. It\u2019s a good idea to keep some of these on hand for tough fights. Finally, you can use Luffy\u2019s observation Haki to spot enemies in the field that have experience bonus options. If you clear an objective in the fight, you can earn a huge amount of extra experience. Boss battles will often require you to beat the boss with a certain character, which will double your experience. That\u2019s really all you need to know about the battle system in One Piece Odyssey<\/em>. As long as you keep all of this in mind, you\u2019ll be able to smash your way out of most situations, so keep your eyes on the prize. Make sure to check out our review<\/a> of the game if you haven\u2019t already.<\/p>\n